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Skyscraper 2.0
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Go to the source code of this file.
Macros | |
| #define | XR_USE_GRAPHICS_API_D3D11 |
| #define | XR_USE_PLATFORM_WIN32 |
| #define | ENABLE_GLOBAL_XR_DISPATCH_TABLE |
| #define | _OgreOpenXRExport |
| #define _OgreOpenXRExport |
Definition at line 35 of file OgreOpenXRConfig.h.
| #define ENABLE_GLOBAL_XR_DISPATCH_TABLE |
Definition at line 22 of file OgreOpenXRConfig.h.
| #define XR_USE_GRAPHICS_API_D3D11 |
OpenXR expects these things to be set in order to retrieve platform-specific info. This is not the best place to define this, but it'll do for the time being.
Definition at line 20 of file OgreOpenXRConfig.h.
| #define XR_USE_PLATFORM_WIN32 |
Definition at line 21 of file OgreOpenXRConfig.h.