Skyscraper 2.0
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#include <vector>
#include <string>
#include "RenderSystems/Direct3D11/OgreD3D11Prerequisites.h"
#include "OgreOpenXRConfig.h"
#include "RenderSystems/Direct3D11/OgreD3D11Device.h"
#include <openxr/openxr.h>
#include "XrUtility/XrHandle.h"
#include "XrUtility/XrError.h"
#include "XrUtility/XrDispatchTable.h"
#include <winrt/base.h>
#include <memory>
#include "OgreOpenXRInstance.h"
Go to the source code of this file.
Classes | |
class | Ogre::OpenXRState |
Namespaces | |
namespace | Ogre |