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13#ifdef XR_USE_PLATFORM_ANDROID
14#include <android/native_window.h>
15#include <android/window.h>
16#include <android/native_window_jni.h>
19#ifdef XR_USE_PLATFORM_WIN32
24#include <winapifamily.h>
25#if !(WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP | WINAPI_PARTITION_SYSTEM))
27#undef WINAPI_PARTITION_DESKTOP
28#define WINAPI_PARTITION_DESKTOP 1
35#ifndef WIN32_LEAN_AND_MEAN
36#define WIN32_LEAN_AND_MEAN
44#ifdef XR_USE_GRAPHICS_API_D3D11
48#ifdef XR_USE_GRAPHICS_API_D3D12
52#ifdef XR_USE_PLATFORM_XLIB
69#ifdef XR_USE_PLATFORM_XCB
73#ifdef XR_USE_GRAPHICS_API_OPENGL
74#if defined(XR_USE_PLATFORM_XLIB) || defined(XR_USE_PLATFORM_XCB)
77#ifdef XR_USE_PLATFORM_XCB
80#ifdef XR_USE_PLATFORM_MACOS
81#include <CL/cl_gl_ext.h>
85#ifdef XR_USE_GRAPHICS_API_OPENGL_ES
89#ifdef XR_USE_GRAPHICS_API_VULKAN
90#include <vulkan/vulkan.h>
93#ifdef XR_USE_PLATFORM_WAYLAND
94#include "wayland-client.h"