| ActiveDirection | SBS::DirectionalIndicator | |
| AddChild(Object *object) | SBS::Object | |
| blink | SBS::DirectionalIndicator | |
| blink_active | SBS::DirectionalIndicator | private |
| blink_interval | SBS::DirectionalIndicator | private |
| blink_timer | SBS::DirectionalIndicator | private |
| car | SBS::DirectionalIndicator | |
| ChangeParent(Object *new_parent) | SBS::Object | |
| children | SBS::Object | private |
| command | SBS::Object | |
| command_processed | SBS::Object | |
| context | SBS::Object | |
| ConvertTo() | SBS::Object | inline |
| Direction | SBS::DirectionalIndicator | |
| DirectionalIndicator(Object *parent, int elevator, int car, int floor, bool active_direction, bool single, bool vertical, const std::string &BackTexture, const std::string &uptexture, const std::string &uptexture_lit, const std::string &downtexture, const std::string &downtexture_lit, Real CenterX, Real CenterZ, Real voffset, const std::string &direction, Real BackWidth, Real BackHeight, bool ShowBack, Real tw, Real th) | SBS::DirectionalIndicator | |
| DirectionalMesh | SBS::DirectionalIndicator | private |
| DirectionalMeshBack | SBS::DirectionalIndicator | private |
| DirectionalMeshDown | SBS::DirectionalIndicator | private |
| DirectionalMeshUp | SBS::DirectionalIndicator | private |
| DownLight(bool value) | SBS::DirectionalIndicator | |
| DownStatus | SBS::DirectionalIndicator | |
| DownTextureLit | SBS::DirectionalIndicator | |
| DownTextureUnlit | SBS::DirectionalIndicator | |
| elevator | SBS::DirectionalIndicator | |
| Enabled(bool value) | SBS::DirectionalIndicator | virtual |
| EnableLoop(bool value) | SBS::Object | protected |
| floor | SBS::DirectionalIndicator | |
| GetChild(int index) | SBS::Object | |
| GetChildrenCount() | SBS::Object | |
| GetName() | SBS::ObjectBase | |
| GetNameBase() | SBS::Object | |
| GetNumber() | SBS::Object | |
| GetOrientation(bool relative=false) | SBS::Object | |
| GetParent() | SBS::ObjectBase | |
| GetPosition(bool relative=false) | SBS::Object | virtual |
| GetRoot() | SBS::ObjectBase | |
| GetRotation() | SBS::Object | virtual |
| GetSceneNode() | SBS::Object | |
| GetType() | SBS::Object | |
| includefile | SBS::Object | |
| Init(bool children=true) | SBS::Object | |
| InitChildren() | SBS::Object | private |
| initialized | SBS::Object | private |
| is_enabled | SBS::DirectionalIndicator | private |
| IsEnabled() | SBS::DirectionalIndicator | inlinevirtual |
| IsGlobal() | SBS::Object | |
| IsMovable() | SBS::Object | |
| IsPermanent() | SBS::Object | |
| IsType() | SBS::Object | inline |
| linenum | SBS::Object | |
| Loop() | SBS::DirectionalIndicator | virtual |
| loop_enabled | SBS::Object | private |
| LoopChildren() | SBS::Object | protected |
| Move(const Vector3 &vector, Real speed=1.0, bool force=false) | SBS::Object | virtual |
| Move(Real X, Real Y, Real Z, Real speed=1.0, bool force=false) | SBS::Object | virtual |
| Name | SBS::ObjectBase | private |
| node | SBS::Object | private |
| NotifyChildren(bool move, bool rotate) | SBS::Object | private |
| NotifyMove(bool parent=false) | SBS::Object | |
| NotifyRotate(bool parent=false) | SBS::Object | |
| Number | SBS::Object | private |
| Object(Object *parent) | SBS::Object | |
| ObjectBase(Object *parent) | SBS::ObjectBase | |
| Off() | SBS::DirectionalIndicator | |
| OnClick(Vector3 &position, bool shift, bool ctrl, bool alt, bool right) | SBS::Object | inlinevirtual |
| OnHit() | SBS::Object | inlinevirtual |
| OnInit() | SBS::Object | inlinevirtual |
| OnMove(bool parent) | SBS::Object | inlinevirtual |
| OnRotate(bool parent) | SBS::Object | inlinevirtual |
| OnUnclick(bool right) | SBS::Object | inlinevirtual |
| Parent | SBS::ObjectBase | private |
| parent_deleting | SBS::Object | |
| Permanent | SBS::Object | private |
| RegisterLoop(Object *object) | SBS::Object | |
| RemoveChild(Object *object) | SBS::Object | |
| Report(const std::string &message) | SBS::ObjectBase | virtual |
| ReportError(const std::string &message) | SBS::ObjectBase | virtual |
| ResetState() | SBS::Object | inlinevirtual |
| Rotate(const Vector3 &vector, Real speed=1.0) | SBS::Object | virtual |
| Rotate(Real X, Real Y, Real Z, Real speed=1.0) | SBS::Object | virtual |
| runloops | SBS::Object | private |
| sbs | SBS::ObjectBase | protected |
| SelfDestruct() | SBS::Object | protected |
| SetLights(int up, int down) | SBS::DirectionalIndicator | |
| SetName(const std::string &name) | SBS::ObjectBase | |
| SetOrientation(const Quaternion &q, bool relative=false) | SBS::Object | |
| SetPosition(const Vector3 &position, bool relative=false, bool force=false) | SBS::Object | virtual |
| SetPosition(Real X, Real Y, Real Z, bool relative=false, bool force=false) | SBS::Object | virtual |
| SetPositionY(Real value, bool force=false) | SBS::Object | virtual |
| SetRotation(const Vector3 &rotation) | SBS::Object | virtual |
| SetRotation(Real X, Real Y, Real Z) | SBS::Object | virtual |
| SetValues(const std::string &type, const std::string &name, bool is_permanent, bool is_movable=true) | SBS::Object | |
| ShowBoundingBox(bool value) | SBS::Object | |
| Single | SBS::DirectionalIndicator | |
| timer | SBS::DirectionalIndicator | private |
| timer_interval | SBS::DirectionalIndicator | private |
| Type | SBS::Object | private |
| UnregisterLoop(Object *object) | SBS::Object | |
| UpLight(bool value) | SBS::DirectionalIndicator | |
| UpStatus | SBS::DirectionalIndicator | |
| UpTextureLit | SBS::DirectionalIndicator | |
| UpTextureUnlit | SBS::DirectionalIndicator | |
| values_set | SBS::Object | private |
| Vertical | SBS::DirectionalIndicator | |
| ~DirectionalIndicator() | SBS::DirectionalIndicator | |
| ~Object() | SBS::Object | virtual |
| ~ObjectBase() | SBS::ObjectBase | inlinevirtual |