| AddChild(Object *object) | SBS::Object | |
| AddElevator(int elevator) | SBS::DispatchController | |
| AssignElevator(int number, int destination_floor, int direction) | SBS::DispatchController | |
| AtMaxRequests(int elevator, int destination_floor) | SBS::DispatchController | |
| bottom_floor | SBS::DispatchController | private |
| CallElevator(CallStation *station, bool direction) | SBS::DispatchController | |
| CallStations | SBS::DispatchController | private |
| ChangeParent(Object *new_parent) | SBS::Object | |
| CheckArrivals() | SBS::DispatchController | private |
| children | SBS::Object | private |
| command | SBS::Object | |
| command_processed | SBS::Object | |
| context | SBS::Object | |
| ConvertTo() | SBS::Object | inline |
| DestinationDispatch | SBS::DispatchController | |
| DispatchController(Object *parent, int number) | SBS::DispatchController | |
| DispatchElevator(bool destination, int number, int destination_floor, int direction, bool call) | SBS::DispatchController | private |
| ElevatorArrived(int number, int floor, bool direction) | SBS::DispatchController | |
| Elevators | SBS::DispatchController | private |
| ElevatorUnavailable(int elevator) | SBS::DispatchController | private |
| Enabled(bool value) | SBS::Object | inlinevirtual |
| EnableLoop(bool value) | SBS::Object | protected |
| FindClosestElevator(bool &busy, bool destination, int starting_floor, int destination_floor, int direction=0) | SBS::DispatchController | private |
| FireService(int value) | SBS::DispatchController | |
| GetBottomFloor() | SBS::DispatchController | |
| GetCallStations(int floor) | SBS::DispatchController | |
| GetCallStatus(int elevator, int floor, bool &up, bool &down) | SBS::DispatchController | |
| GetChild(int index) | SBS::Object | |
| GetChildrenCount() | SBS::Object | |
| GetElevator(int index) | SBS::DispatchController | |
| GetElevatorArrived(int starting_floor, int destination_floor) | SBS::DispatchController | |
| GetElevatorArrivedStandard(int floor, bool direction) | SBS::DispatchController | |
| GetFloorRange() | SBS::DispatchController | private |
| GetName() | SBS::ObjectBase | |
| GetNameBase() | SBS::Object | |
| GetNumber() | SBS::Object | |
| GetOrientation(bool relative=false) | SBS::Object | |
| GetParent() | SBS::ObjectBase | |
| GetPosition(bool relative=false) | SBS::Object | virtual |
| GetRecallFloor() | SBS::DispatchController | |
| GetRoot() | SBS::ObjectBase | |
| GetRotation() | SBS::Object | virtual |
| GetSceneNode() | SBS::Object | |
| GetTopFloor() | SBS::DispatchController | |
| GetType() | SBS::Object | |
| Hybrid | SBS::DispatchController | |
| includefile | SBS::Object | |
| Init(bool children=true) | SBS::Object | |
| InitChildren() | SBS::Object | private |
| initialized | SBS::Object | private |
| IsElevatorAssigned(int number, int destination_floor, int direction) | SBS::DispatchController | |
| IsElevatorAssignedToOther(int number, int destination_floor, int direction) | SBS::DispatchController | |
| IsEnabled() | SBS::Object | inlinevirtual |
| IsGlobal() | SBS::Object | |
| IsMovable() | SBS::Object | |
| IsPermanent() | SBS::Object | |
| IsServicedFloor(int floor) | SBS::DispatchController | |
| IsType() | SBS::Object | inline |
| linenum | SBS::Object | |
| Loop() | SBS::DispatchController | virtual |
| loop_enabled | SBS::Object | private |
| LoopChildren() | SBS::Object | protected |
| MaxPassengers | SBS::DispatchController | |
| Move(const Vector3 &vector, Real speed=1.0, bool force=false) | SBS::Object | virtual |
| Move(Real X, Real Y, Real Z, Real speed=1.0, bool force=false) | SBS::Object | virtual |
| Name | SBS::DispatchController | |
| node | SBS::Object | private |
| NotifyChildren(bool move, bool rotate) | SBS::Object | private |
| NotifyMove(bool parent=false) | SBS::Object | |
| NotifyRotate(bool parent=false) | SBS::Object | |
| Number | SBS::DispatchController | |
| Object(Object *parent) | SBS::Object | |
| ObjectBase(Object *parent) | SBS::ObjectBase | |
| OnClick(Vector3 &position, bool shift, bool ctrl, bool alt, bool right) | SBS::Object | inlinevirtual |
| OnHit() | SBS::Object | inlinevirtual |
| OnInit() | SBS::Object | inlinevirtual |
| OnMove(bool parent) | SBS::Object | inlinevirtual |
| OnRotate(bool parent) | SBS::Object | inlinevirtual |
| OnUnclick(bool right) | SBS::Object | inlinevirtual |
| Parent | SBS::ObjectBase | private |
| parent_deleting | SBS::Object | |
| Permanent | SBS::Object | private |
| ProcessRoutes() | SBS::DispatchController | private |
| Range | SBS::DispatchController | |
| recheck | SBS::DispatchController | private |
| RegisterCallStation(CallStation *station) | SBS::DispatchController | |
| RegisterLoop(Object *object) | SBS::Object | |
| RemoveChild(Object *object) | SBS::Object | |
| RemoveElevator(int elevator) | SBS::DispatchController | |
| RemoveRoute(const Route &route) | SBS::DispatchController | private |
| Report(const std::string &message) | SBS::DispatchController | virtual |
| ReportError(const std::string &message) | SBS::DispatchController | virtual |
| Reprocess | SBS::DispatchController | |
| RequestRoute(CallStation *station, int starting_floor, int destination_floor) | SBS::DispatchController | |
| ResetArrival(int number) | SBS::DispatchController | |
| ResetState() | SBS::Object | inlinevirtual |
| Rotate(const Vector3 &vector, Real speed=1.0) | SBS::Object | virtual |
| Rotate(Real X, Real Y, Real Z, Real speed=1.0) | SBS::Object | virtual |
| Routes | SBS::DispatchController | private |
| runloops | SBS::Object | private |
| SameElevators(const std::vector< int > &elevators) | SBS::DispatchController | |
| sbs | SBS::ObjectBase | protected |
| SelfDestruct() | SBS::Object | protected |
| ServesFloor(int floor) | SBS::DispatchController | |
| ServicesElevator(int elevator) | SBS::DispatchController | |
| SetName(const std::string &name) | SBS::ObjectBase | |
| SetOrientation(const Quaternion &q, bool relative=false) | SBS::Object | |
| SetPosition(const Vector3 &position, bool relative=false, bool force=false) | SBS::Object | virtual |
| SetPosition(Real X, Real Y, Real Z, bool relative=false, bool force=false) | SBS::Object | virtual |
| SetPositionY(Real value, bool force=false) | SBS::Object | virtual |
| SetRotation(const Vector3 &rotation) | SBS::Object | virtual |
| SetRotation(Real X, Real Y, Real Z) | SBS::Object | virtual |
| SetValues(const std::string &type, const std::string &name, bool is_permanent, bool is_movable=true) | SBS::Object | |
| ShowBoundingBox(bool value) | SBS::Object | |
| top_floor | SBS::DispatchController | private |
| Type | SBS::Object | private |
| UnregisterCallStation(CallStation *station) | SBS::DispatchController | |
| UnregisterLoop(Object *object) | SBS::Object | |
| values_set | SBS::Object | private |
| ~DispatchController() | SBS::DispatchController | |
| ~Object() | SBS::Object | virtual |
| ~ObjectBase() | SBS::ObjectBase | inlinevirtual |