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Skyscraper 2.0
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This is the complete list of members for SBS::Floor, including all inherited members.
| AddCallButtons(int controller, const std::string &sound_file_up, const std::string &sound_file_down, const std::string &BackTexture, const std::string &UpButtonTexture, const std::string &UpButtonTexture_Lit, const std::string &DownButtonTexture, const std::string &DownButtonTexture_Lit, Real CenterX, Real CenterZ, Real voffset, const std::string &direction, Real BackWidth, Real BackHeight, bool ShowBack, Real tw, Real th) | SBS::Floor | |
| AddCallStation(int number) | SBS::Floor | |
| AddCameraTexture(const std::string &name, int quality, Real fov, const Vector3 &position, bool use_rotation, const Vector3 &rotation) | SBS::Floor | |
| AddChild(Object *object) | SBS::Object | |
| AddControl(const std::string &name, const std::string &sound, const std::string &direction, Real CenterX, Real CenterZ, Real width, Real height, Real voffset, int selection_position, std::vector< std::string > &action_names, std::vector< std::string > &textures) | SBS::Floor | |
| AddCustomObject(const std::string &name, const Vector3 &position, const Vector3 &rotation, Real max_render_distance=0, Real scale_multiplier=1) | SBS::Floor | |
| AddCustomObject(CustomObject *object) | SBS::Floor | |
| AddDirectionalIndicator(int elevator, int car, bool relative, bool active_direction, bool single, bool vertical, const std::string &BackTexture, const std::string &uptexture, const std::string &uptexture_lit, const std::string &downtexture, const std::string &downtexture_lit, Real CenterX, Real CenterZ, Real voffset, const std::string &direction, Real BackWidth, Real BackHeight, bool ShowBack, Real tw, Real th) | SBS::Floor | |
| AddDoor(std::string name, const std::string &open_sound, const std::string &close_sound, bool open_state, const std::string &texture, const std::string &side_texture, Real thickness, const std::string &face_direction, const std::string &open_direction, bool rotate, Real open_speed, Real close_speed, Real CenterX, Real CenterZ, Real width, Real height, Real voffset, Real tw, Real th, Real side_tw, Real side_th, bool external=false) | SBS::Floor | |
| AddEscalator(const std::string &name, int run, Real speed, const std::string &sound_file, const std::string &riser_texture, const std::string &tread_texture, const std::string &direction, Real CenterX, Real CenterZ, Real width, Real risersize, Real treadsize, int num_steps, Real voffset, Real tw, Real th) | SBS::Floor | |
| AddFillerWalls(const std::string &texture, Real thickness, Real CenterX, Real CenterZ, Real width, Real height, Real voffset, bool direction, Real tw, Real th, bool isexternal) | SBS::Floor | |
| AddFloor(const std::string &name, const std::string &texture, Real thickness, Real x1, Real z1, Real x2, Real z2, Real voffset1, Real voffset2, bool reverse_axis, bool texture_direction, Real tw, Real th, bool isexternal, bool legacy_behavior=false) | SBS::Floor | |
| AddFloorIndicator(int elevator, int car, bool relative, const std::string &texture_prefix, const std::string &blank_texture, const std::string &direction, Real CenterX, Real CenterZ, Real width, Real height, Real voffset) | SBS::Floor | |
| AddGroupFloor(int number) | SBS::Floor | |
| AddInterfloorFloor(const std::string &name, const std::string &texture, Real thickness, Real x1, Real z1, Real x2, Real z2, Real voffset1, Real voffset2, bool reverse_axis, bool texture_direction, Real tw, Real th, bool legacy_behavior=false) | SBS::Floor | |
| AddInterfloorWall(const std::string &name, const std::string &texture, Real thickness, Real x1, Real z1, Real x2, Real z2, Real height_in1, Real height_in2, Real voffset1, Real voffset2, Real tw, Real th) | SBS::Floor | |
| AddLight(const std::string &name, int type) | SBS::Floor | |
| AddModel(const std::string &name, const std::string &filename, bool center, Vector3 position, Vector3 rotation, Real max_render_distance=0, Real scale_multiplier=1, bool enable_physics=false, Real restitution=0, Real friction=0, Real mass=0) | SBS::Floor | |
| AddModel(Model *model) | SBS::Floor | |
| AddMovingWalkway(const std::string &name, int run, Real speed, const std::string &sound_file, const std::string &texture, const std::string &direction, Real CenterX, Real CenterZ, Real width, Real treadsize, int num_steps, Real voffset, Real tw, Real th) | SBS::Floor | |
| AddPrimitive(const std::string &name) | SBS::Floor | |
| AddPrimitive(Primitive *primitive) | SBS::Floor | |
| AddReverb(const std::string &name, const std::string &type, const Vector3 &position, Real min_distance, Real max_distance) | SBS::Floor | |
| AddRevolvingDoor(std::string name, bool run, const std::string &soundfile, const std::string &texture, Real thickness, bool clockwise, int segments, Real speed, Real rotation, Real CenterX, Real CenterZ, Real width, Real height, Real voffset, Real tw, Real th, bool external) | SBS::Floor | |
| AddSound(const std::string &name, const std::string &filename, Vector3 position, bool loop=true, Real volume=1.0, int speed=100, Real min_distance=1.0, Real max_distance=-1.0, Real doppler_level=0.0, Real cone_inside_angle=360, Real cone_outside_angle=360, Real cone_outside_volume=1.0, Vector3 direction=Vector3(0, 0, 0)) | SBS::Floor | |
| AddTrigger(const std::string &name, const std::string &sound_file, Vector3 &area_min, Vector3 &area_max, std::vector< std::string > &action_names) | SBS::Floor | |
| AddWall(const std::string &name, const std::string &texture, Real thickness, Real x1, Real z1, Real x2, Real z2, Real height_in1, Real height_in2, Real voffset1, Real voffset2, Real tw, Real th, bool isexternal) | SBS::Floor | |
| Altitude | SBS::Floor | |
| AltitudeSet | SBS::Floor | |
| CalculateAltitude() | SBS::Floor | |
| callstation_index | SBS::Floor | private |
| CallStationArray | SBS::Floor | |
| CameraTextureArray | SBS::Floor | private |
| ChangeParent(Object *new_parent) | SBS::Object | |
| children | SBS::Object | private |
| ColumnFrame | SBS::Floor | |
| ColumnWallBox(const std::string &name, const std::string &texture, Real x1, Real x2, Real z1, Real z2, Real height_in, Real voffset, Real tw, Real th, bool inside, bool outside, bool top, bool bottom) | SBS::Floor | |
| ColumnWallBox2(const std::string &name, const std::string &texture, Real CenterX, Real CenterZ, Real WidthX, Real LengthZ, Real height_in, Real voffset, Real tw, Real th, bool inside, bool outside, bool top, bool bottom) | SBS::Floor | |
| command | SBS::Object | |
| command_processed | SBS::Object | |
| context | SBS::Object | |
| ControlArray | SBS::Floor | private |
| ConvertTo() | SBS::Object | inline |
| CreateDoor(std::string name, const std::string &open_sound, const std::string &close_sound, bool rotate) | SBS::Floor | |
| CustomObjectArray | SBS::Floor | private |
| Cut(const Vector3 &start, const Vector3 &end, bool cutwalls, bool cutfloors, bool fast, int checkwallnumber=0, bool prepare=false) | SBS::Floor | |
| CutAll(const Vector3 &start, const Vector3 &end, bool cutwalls, bool cutfloors, bool prepare=false) | SBS::Floor | |
| Description | SBS::Floor | |
| DirIndicatorArray | SBS::Floor | private |
| DoorArray | SBS::Floor | private |
| DoorWrapper | SBS::Floor | private |
| EnableColumnFrame(bool value) | SBS::Floor | |
| Enabled(bool value) | SBS::Floor | virtual |
| EnabledGroup | SBS::Floor | |
| EnabledGroup_Floor | SBS::Floor | |
| EnableGroup(bool value) | SBS::Floor | |
| EnableInterfloor(bool value) | SBS::Floor | |
| EnableLoop(bool value) | SBS::Object | protected |
| EscalatorArray | SBS::Floor | private |
| Floor(Object *parent, FloorManager *manager, int number) | SBS::Floor | |
| FloorIndicatorArray | SBS::Floor | |
| FloorType | SBS::Floor | |
| FullHeight() | SBS::Floor | |
| GetBase(bool relative=false) | SBS::Floor | |
| GetCallStation(int number) | SBS::Floor | |
| GetCallStationCount() | SBS::Floor | |
| GetCallStationForElevator(int elevator) | SBS::Floor | |
| GetCallStations(int elevator) | SBS::Floor | |
| GetCameraTexture(int number) | SBS::Floor | |
| GetChild(int index) | SBS::Object | |
| GetChildrenCount() | SBS::Object | |
| GetCustomObject(std::string name) | SBS::Floor | |
| GetDirectFloors(bool include_service) | SBS::Floor | |
| GetDirectRoute(int DestinationFloor, std::string ElevatorType) | SBS::Floor | |
| GetDoor(const std::string &name) | SBS::Floor | |
| GetDoor(int number) | SBS::Floor | |
| GetElevatorList(std::vector< int > &listing, bool get_locals=true, bool get_express=true, bool get_service=true) | SBS::Floor | |
| GetLight(const std::string &name) | SBS::Floor | |
| GetModel(std::string name) | SBS::Floor | |
| GetName() | SBS::ObjectBase | |
| GetNameBase() | SBS::Object | |
| GetNumber() | SBS::Object | |
| GetOrientation(bool relative=false) | SBS::Object | |
| GetParent() | SBS::ObjectBase | |
| GetPosition(bool relative=false) | SBS::Object | virtual |
| GetPrimitive(std::string name) | SBS::Floor | |
| GetReverb(const std::string &name) | SBS::Floor | |
| GetReverb(int index) | SBS::Floor | |
| GetReverbCount() | SBS::Floor | |
| GetRevolvingDoor(int number) | SBS::Floor | |
| GetRoot() | SBS::ObjectBase | |
| GetRotation() | SBS::Object | virtual |
| GetSceneNode() | SBS::Object | |
| GetShaftList(std::vector< int > &listing) | SBS::Floor | |
| GetSound(const std::string &name) | SBS::Floor | |
| GetStairwellList(std::vector< int > &listing) | SBS::Floor | |
| GetType() | SBS::Object | |
| Group | SBS::Floor | |
| Height | SBS::Floor | |
| ID | SBS::Floor | |
| includefile | SBS::Object | |
| IndicatorTexture | SBS::Floor | |
| Init(bool children=true) | SBS::Object | |
| InitChildren() | SBS::Object | private |
| initialized | SBS::Object | private |
| Interfloor | SBS::Floor | |
| InterfloorHeight | SBS::Floor | |
| is_enabled | SBS::Floor | private |
| IsColumnFrameEnabled | SBS::Floor | |
| IsEnabled() | SBS::Floor | virtual |
| IsGlobal() | SBS::Object | |
| IsInGroup(int floor) | SBS::Floor | |
| IsInterfloorEnabled | SBS::Floor | |
| IsMovable() | SBS::Object | |
| IsPermanent() | SBS::Object | |
| IsType() | SBS::Object | inline |
| Level | SBS::Floor | |
| lights | SBS::Floor | private |
| linenum | SBS::Object | |
| Loop() | SBS::Floor | virtual |
| loop_enabled | SBS::Object | private |
| LoopChildren() | SBS::Object | protected |
| ModelArray | SBS::Floor | private |
| Move(const Vector3 &vector, Real speed=1.0, bool force=false) | SBS::Object | virtual |
| Move(Real X, Real Y, Real Z, Real speed=1.0, bool force=false) | SBS::Object | virtual |
| MovingWalkwayArray | SBS::Floor | private |
| Name | SBS::Floor | |
| node | SBS::Object | private |
| NotifyChildren(bool move, bool rotate) | SBS::Object | private |
| NotifyMove(bool parent=false) | SBS::Object | |
| NotifyRotate(bool parent=false) | SBS::Object | |
| Number | SBS::Floor | |
| NumberID | SBS::Floor | |
| Object(Object *parent) | SBS::Object | |
| ObjectBase(Object *parent) | SBS::ObjectBase | |
| OnClick(Vector3 &position, bool shift, bool ctrl, bool alt, bool right) | SBS::Object | inlinevirtual |
| OnHit() | SBS::Object | inlinevirtual |
| OnInit() | SBS::Object | inlinevirtual |
| OnMove(bool parent) | SBS::Object | inlinevirtual |
| OnRotate(bool parent) | SBS::Object | inlinevirtual |
| OnUnclick(bool right) | SBS::Object | inlinevirtual |
| Parent | SBS::ObjectBase | private |
| parent_deleting | SBS::Object | |
| Permanent | SBS::Object | private |
| PrimArray | SBS::Floor | private |
| RDoorArray | SBS::Floor | private |
| RegisterLoop(Object *object) | SBS::Object | |
| RemoveCallStation(CallStation *station) | SBS::Floor | |
| RemoveCameraTexture(CameraTexture *cameratexture) | SBS::Floor | |
| RemoveChild(Object *object) | SBS::Object | |
| RemoveControl(Control *control) | SBS::Floor | |
| RemoveCustomObject(CustomObject *object) | SBS::Floor | |
| RemoveDirectionalIndicator(DirectionalIndicator *indicator) | SBS::Floor | |
| RemoveDoor(Door *door) | SBS::Floor | |
| RemoveEscalator(Escalator *escalator) | SBS::Floor | |
| RemoveFloorIndicator(FloorIndicator *indicator) | SBS::Floor | |
| RemoveGroupFloor(int number) | SBS::Floor | |
| RemoveLight(Light *light) | SBS::Floor | |
| RemoveModel(Model *model) | SBS::Floor | |
| RemoveMovingWalkway(MovingWalkway *walkway) | SBS::Floor | |
| RemovePrimitive(Primitive *prim) | SBS::Floor | |
| RemoveReverb(Reverb *reverb) | SBS::Floor | |
| RemoveRevolvingDoor(RevolvingDoor *door) | SBS::Floor | |
| RemoveSound(Sound *sound) | SBS::Floor | |
| RemoveTrigger(Trigger *trigger) | SBS::Floor | |
| ReplaceTexture(const std::string &oldtexture, const std::string &newtexture) | SBS::Floor | |
| Report(const std::string &message) | SBS::Floor | virtual |
| ReportError(const std::string &message) | SBS::Floor | virtual |
| ResetState() | SBS::Object | inlinevirtual |
| reverbs | SBS::Floor | private |
| Rotate(const Vector3 &vector, Real speed=1.0) | SBS::Object | virtual |
| Rotate(Real X, Real Y, Real Z, Real speed=1.0) | SBS::Object | virtual |
| runloops | SBS::Object | private |
| sbs | SBS::ObjectBase | protected |
| SelfDestruct() | SBS::Object | protected |
| SetAltitude(Real altitude) | SBS::Floor | |
| SetDirectionalIndicators(int elevator, int car, bool UpLight, bool DownLight) | SBS::Floor | |
| SetName(const std::string &name) | SBS::ObjectBase | |
| SetOrientation(const Quaternion &q, bool relative=false) | SBS::Object | |
| SetPosition(const Vector3 &position, bool relative=false, bool force=false) | SBS::Object | virtual |
| SetPosition(Real X, Real Y, Real Z, bool relative=false, bool force=false) | SBS::Object | virtual |
| SetPositionY(Real value, bool force=false) | SBS::Object | virtual |
| SetRotation(const Vector3 &rotation) | SBS::Object | virtual |
| SetRotation(Real X, Real Y, Real Z) | SBS::Object | virtual |
| SetValues(const std::string &type, const std::string &name, bool is_permanent, bool is_movable=true) | SBS::Object | |
| ShowBoundingBox(bool value) | SBS::Object | |
| ShowInfo(bool detailed=true, bool display_header=true) | SBS::Floor | |
| sounds | SBS::Floor | private |
| TriggerArray | SBS::Floor | private |
| Type | SBS::Object | private |
| UnregisterLoop(Object *object) | SBS::Object | |
| UpdateDirectionalIndicators(int elevator) | SBS::Floor | |
| UpdateDirectionalIndicators() | SBS::Floor | |
| UpdateFloorIndicators(int elevator) | SBS::Floor | |
| UpdateFloorIndicators() | SBS::Floor | |
| values_set | SBS::Object | private |
| ~Floor() | SBS::Floor | |
| ~Object() | SBS::Object | virtual |
| ~ObjectBase() | SBS::ObjectBase | inlinevirtual |