Skyscraper 2.0
SBS::RevolvingDoor Member List

This is the complete list of members for SBS::RevolvingDoor, including all inherited members.

AddChild(Object *object)SBS::Object
brakeSBS::RevolvingDoorprivate
ChangeParent(Object *new_parent)SBS::Object
childrenSBS::Objectprivate
ClockwiseSBS::RevolvingDoor
commandSBS::Object
command_processedSBS::Object
contextSBS::Object
ConvertTo()SBS::Objectinline
DoorMeshSBS::RevolvingDoorprivate
Enabled(bool value)SBS::RevolvingDoorvirtual
EnableLoop(bool value)SBS::Objectprotected
GetChild(int index)SBS::Object
GetChildrenCount()SBS::Object
GetKeyID()SBS::Lock
GetName()SBS::ObjectBase
GetNameBase()SBS::Object
GetNumber()SBS::Object
GetOrientation(bool relative=false)SBS::Object
GetParent()SBS::ObjectBase
GetPosition(bool relative=false)SBS::Objectvirtual
GetRoot()SBS::ObjectBase
GetRotation()SBS::Objectvirtual
GetSceneNode()SBS::Object
GetType()SBS::Object
includefileSBS::Object
Init(bool children=true)SBS::Object
InitChildren()SBS::Objectprivate
initializedSBS::Objectprivate
is_enabledSBS::RevolvingDoorprivate
IsEnabled()SBS::RevolvingDoorinline
IsGlobal()SBS::Object
IsLocked()SBS::Lock
IsMovable()SBS::Object
IsMovingSBS::RevolvingDoor
IsPermanent()SBS::Object
IsType()SBS::Objectinline
KeyIDSBS::Lockprivate
linenumSBS::Object
Lock(Object *parent)SBS::Lock
LockedSBS::Lockprivate
Loop()SBS::RevolvingDoorvirtual
loop_enabledSBS::Objectprivate
LoopChildren()SBS::Objectprotected
Move(const Vector3 &vector, Real speed=1.0)SBS::Objectvirtual
Move(Real X, Real Y, Real Z, Real speed=1.0)SBS::Objectvirtual
MoveDoor()SBS::RevolvingDoor
NameSBS::ObjectBaseprivate
nodeSBS::Objectprivate
NotifyChildren(bool move, bool rotate)SBS::Objectprivate
NotifyMove(bool parent=false)SBS::Object
NotifyRotate(bool parent=false)SBS::Object
NumberSBS::Objectprivate
Object(Object *parent)SBS::Object
ObjectBase(Object *parent)SBS::ObjectBase
OnClick(Vector3 &position, bool shift, bool ctrl, bool alt, bool right)SBS::RevolvingDoorvirtual
OnHit()SBS::RevolvingDoorvirtual
OnInit()SBS::Objectinlinevirtual
OnMove(bool parent)SBS::Objectinlinevirtual
OnRotate(bool parent)SBS::Objectinlinevirtual
OnUnclick(bool right)SBS::Objectinlinevirtual
SBS::ParentSBS::ObjectBaseprivate
parent_deletingSBS::Object
PermanentSBS::Objectprivate
RegisterLoop(Object *object)SBS::Object
RemoveChild(Object *object)SBS::Object
Report(const std::string &message)SBS::RevolvingDoorvirtual
ReportError(const std::string &message)SBS::RevolvingDoorvirtual
ResetState()SBS::Objectinlinevirtual
RevolvingDoor(Object *parent, DynamicMesh *wrapper, const std::string &name, bool run, const std::string &soundfile, const std::string &texture, Real thickness, bool clockwise, int segments, Real speed, Real rotation, Real CenterX, Real CenterZ, Real width, Real height, Real voffset, Real tw, Real th)SBS::RevolvingDoor
Rotate(const Vector3 &vector, Real speed=1.0)SBS::Objectvirtual
Rotate(Real X, Real Y, Real Z, Real speed=1.0)SBS::Objectvirtual
rotationSBS::RevolvingDoorprivate
Run(bool value)SBS::RevolvingDoor
runSBS::RevolvingDoorprivate
runloopsSBS::Objectprivate
sbsSBS::ObjectBaseprotected
SegmentsSBS::RevolvingDoor
SelfDestruct()SBS::Objectprotected
SetLocked(bool value, int keyid)SBS::Lock
SetName(const std::string &name)SBS::ObjectBase
SetOrientation(const Quaternion &q, bool relative=false)SBS::Object
SetPosition(const Vector3 &position)SBS::Objectvirtual
SetPosition(Real X, Real Y, Real Z)SBS::Objectvirtual
SetPositionRelative(const Vector3 &position)SBS::Object
SetPositionRelative(Real X, Real Y, Real Z)SBS::Object
SetPositionY(Real value)SBS::Objectvirtual
SetRotation(const Vector3 &rotation)SBS::Objectvirtual
SetRotation(Real X, Real Y, Real Z)SBS::Objectvirtual
SetValues(const std::string &type, const std::string &name, bool is_permanent, bool is_movable=true)SBS::Object
ShowBoundingBox(bool value)SBS::Object
soundSBS::RevolvingDoorprivate
soundfileSBS::RevolvingDoor
SpeedSBS::RevolvingDoor
ToggleLock(bool force=false)SBS::Lock
TypeSBS::Objectprivate
UnregisterLoop(Object *object)SBS::Object
values_setSBS::Objectprivate
~Lock()SBS::Lockinlinevirtual
~Object()SBS::Objectvirtual
~ObjectBase()SBS::ObjectBaseinlinevirtual
~RevolvingDoor()SBS::RevolvingDoor