Skyscraper 2.0
|
This is the complete list of members for SBS::SBS, including all inherited members.
ActionArray | SBS::SBS | private |
AddAction(const std::string &name, std::vector< Object * > &action_parents, const std::string &command, const std::vector< std::string > ¶meters) | SBS::SBS | |
AddAction(const std::string &name, std::vector< Object * > &action_parents, const std::string &command) | SBS::SBS | |
AddActionParent(const std::string &name, std::vector< Object * > &parents) | SBS::SBS | |
AddChild(Object *object) | SBS::Object | |
AddControl(const std::string &name, const std::string &sound, const std::string &direction, Real CenterX, Real CenterZ, Real width, Real height, Real voffset, int selection_position, std::vector< std::string > &action_names, std::vector< std::string > &textures) | SBS::SBS | |
AddCustomFloor(MeshObject *mesh, const std::string &name, const std::string &texture, std::vector< Vector2 > &varray, Real altitude, Real tw, Real th) | SBS::SBS | |
AddCustomObject(const std::string &name, const Vector3 &position, const Vector3 &rotation, Real max_render_distance=0, Real scale_multiplier=1) | SBS::SBS | |
AddCustomObject(CustomObject *object) | SBS::SBS | |
AddCustomWall(MeshObject *mesh, const std::string &name, const std::string &texture, PolyArray &varray, Real tw, Real th) | SBS::SBS | |
AddFloor(MeshObject *mesh, const std::string &name, const std::string &texture, Real thickness, Real x1, Real z1, Real x2, Real z2, Real altitude1, Real altitude2, bool reverse_axis, bool texture_direction, Real tw, Real th, bool legacy_behavior=false) | SBS::SBS | |
AddFloorAutoArea(Vector3 start, Vector3 end) | SBS::SBS | |
AddFloorMain(Wall *wallobject, const std::string &name, const std::string &texture, Real thickness, Real x1, Real z1, Real x2, Real z2, Real altitude1, Real altitude2, bool reverse_axis, bool texture_direction, Real tw, Real th, bool autosize, bool legacy_behavior=false) | SBS::SBS | |
AddGround(const std::string &name, const std::string &texture, Real x1, Real z1, Real x2, Real z2, Real altitude, int tile_x, int tile_z) | SBS::SBS | |
AddKey(int keyid, const std::string &name) | SBS::SBS | |
AddLight(const std::string &name, int type) | SBS::SBS | |
AddMeshHandle(MeshObject *handle) | SBS::SBS | |
AddModel(const std::string &name, const std::string &filename, bool center, const Vector3 &position, const Vector3 &rotation, Real max_render_distance=0, Real scale_multiplier=1, bool enable_physics=false, Real restitution=0, Real friction=0, Real mass=0) | SBS::SBS | |
AddModel(Model *model) | SBS::SBS | |
AddPolygon(Wall *wallobject, const std::string &texture, PolyArray &varray, Real tw, Real th) | SBS::SBS | |
AddPrimitive(const std::string &name) | SBS::SBS | |
AddPrimitive(Primitive *primitive) | SBS::SBS | |
AddReverb(const std::string &name, const std::string &type, const Vector3 &position, Real min_distance, Real max_distance) | SBS::SBS | |
AddSound(const std::string &name, const std::string &filename, const Vector3 &position, bool loop=true, Real volume=1.0, int speed=100, Real min_distance=1.0, Real max_distance=-1.0, Real doppler_level=0.0, Real cone_inside_angle=360, Real cone_outside_angle=360, Real cone_outside_volume=1.0, const Vector3 &direction=Vector3(0, 0, 0)) | SBS::SBS | |
AddTriangleWall(MeshObject *mesh, const std::string &name, const std::string &texture, Real x1, Real y1, Real z1, Real x2, Real y2, Real z2, Real x3, Real y3, Real z3, Real tw, Real th) | SBS::SBS | |
AddTrigger(const std::string &name, const std::string &sound_file, const Vector3 &area_min, const Vector3 &area_max, std::vector< std::string > &action_names) | SBS::SBS | |
AddWall(MeshObject *mesh, const std::string &name, const std::string &texture, Real thickness, Real x1, Real z1, Real x2, Real z2, Real height_in1, Real height_in2, Real altitude1, Real altitude2, Real tw, Real th) | SBS::SBS | |
AddWallMain(Wall *wallobject, const std::string &name, const std::string &texture, Real thickness, Real x1, Real z1, Real x2, Real z2, Real height_in1, Real height_in2, Real altitude1, Real altitude2, Real tw, Real th, bool autosize) | SBS::SBS | |
AdvanceClock() | SBS::SBS | |
AmbientB | SBS::SBS | |
AmbientG | SBS::SBS | |
AmbientR | SBS::SBS | |
area_trigger | SBS::SBS | private |
AttachCamera(std::vector< Ogre::Camera * > &cameras, bool init_state=true) | SBS::SBS | |
AutoShafts | SBS::SBS | |
AutoStairs | SBS::SBS | |
average_time | SBS::SBS | private |
Basements | SBS::SBS | |
BuildingDescription | SBS::SBS | |
BuildingDesigner | SBS::SBS | |
BuildingFilename | SBS::SBS | |
BuildingLocation | SBS::SBS | |
BuildingName | SBS::SBS | |
Buildings | SBS::SBS | |
BuildingVersion | SBS::SBS | |
CacheFilename(const std::string &filename, const std::string &result) | SBS::SBS | |
CalculateAverageTime() | SBS::SBS | private |
CalculateFrameRate() | SBS::SBS | |
callstation_index | SBS::SBS | |
camera | SBS::SBS | |
camtexarray | SBS::SBS | private |
CarNumber | SBS::SBS | |
ChangeParent(Object *new_parent) | SBS::Object | |
CheckAutoAreas() | SBS::SBS | private |
CheckKey(int keyid) | SBS::SBS | |
children | SBS::Object | private |
command | SBS::Object | |
command_processed | SBS::Object | |
configfile | SBS::SBS | private |
context | SBS::Object | |
control_index | SBS::SBS | private |
ControlArray | SBS::SBS | private |
controller_manager | SBS::SBS | private |
ConvertTo() | SBS::Object | inline |
CreatePerson(std::string name="", int floor=0, bool service_access=false) | SBS::SBS | |
CreateShaft(int number, Real CenterX, Real CenterZ, int startfloor, int endfloor) | SBS::SBS | |
CreateSky() | SBS::SBS | |
CreateStairwell(int number, Real CenterX, Real CenterZ, int startfloor, int endfloor) | SBS::SBS | |
CreateWallBox(MeshObject *mesh, const std::string &name, const std::string &texture, Real x1, Real x2, Real z1, Real z2, Real height_in, Real voffset, Real tw, Real th, bool inside=true, bool outside=true, bool top=true, bool bottom=true, bool autosize=true) | SBS::SBS | |
CreateWallBox2(MeshObject *mesh, const std::string &name, const std::string &texture, Real CenterX, Real CenterZ, Real WidthX, Real LengthZ, Real height_in, Real voffset, Real tw, Real th, bool inside=true, bool outside=true, bool top=true, bool bottom=true, bool autosize=true) | SBS::SBS | |
current_time | SBS::SBS | private |
current_virtual_time | SBS::SBS | private |
CustomObjectArray | SBS::SBS | private |
CutInsideBoundaries(const Vector3 &min, const Vector3 &max, bool landscape=true, bool buildings=true, bool external=false, bool floors=false) | SBS::SBS | |
CutOutsideBoundaries(bool landscape=true, bool buildings=true, bool external=false, bool floors=false) | SBS::SBS | |
debugDrawer | SBS::SBS | |
DecrementReverbCount() | SBS::SBS | |
DecrementSoundCount() | SBS::SBS | |
DeleteColliders | SBS::SBS | |
DeleteMeshHandle(MeshObject *handle) | SBS::SBS | |
DeleteObject(Object *object) | SBS::SBS | |
DeleteObject(int object) | SBS::SBS | |
delta | SBS::SBS | |
DetachCamera() | SBS::SBS | |
door_manager | SBS::SBS | private |
DrawBottom | SBS::SBS | private |
DrawBottomOld | SBS::SBS | private |
DrawMainN | SBS::SBS | private |
DrawMainNOld | SBS::SBS | private |
DrawMainP | SBS::SBS | private |
DrawMainPOld | SBS::SBS | private |
DrawSideN | SBS::SBS | private |
DrawSideNOld | SBS::SBS | private |
DrawSideP | SBS::SBS | private |
DrawSidePOld | SBS::SBS | private |
DrawTop | SBS::SBS | private |
DrawTopOld | SBS::SBS | private |
DrawWalls(bool MainN, bool MainP, bool SideN, bool SideP, bool Top, bool Bottom) | SBS::SBS | |
DumpState() | SBS::SBS | |
dynamic_meshes | SBS::SBS | private |
elapsed_time | SBS::SBS | private |
elevator_manager | SBS::SBS | private |
ElevatorNumber | SBS::SBS | |
ElevatorSync | SBS::SBS | |
EnableBuildings(bool value) | SBS::SBS | |
Enabled(bool value) | SBS::Object | inlinevirtual |
EnableExternal(bool value) | SBS::SBS | |
EnableFloorRange(int floor, int range, bool value, bool enablegroups, int shaftnumber=0, int stairsnumber=0) | SBS::SBS | |
EnableLandscape(bool value) | SBS::SBS | |
EnableLoop(bool value) | SBS::Object | protected |
EnableMalfunctions(bool value) | SBS::SBS | |
EnableMap(bool value) | SBS::SBS | |
EnableRandomActivity(bool value) | SBS::SBS | |
EnableSkybox(bool value) | SBS::SBS | |
EscalatorArray | SBS::SBS | private |
External | SBS::SBS | |
FastDelete | SBS::SBS | |
FeetToMeters(Real feet) | SBS::SBS | |
FileExists(const std::string &filename) | SBS::SBS | |
filesystem_listing | SBS::SBS | private |
FindMeshObject(const std::string &name) | SBS::SBS | |
floor_manager | SBS::SBS | private |
floor_orientation | SBS::SBS | private |
FloorAutoArea | SBS::SBS | private |
FloorDisplayRange | SBS::SBS | |
Floors | SBS::SBS | |
FPS | SBS::SBS | |
fps_frame_count | SBS::SBS | private |
fps_tottime | SBS::SBS | private |
frame_times | SBS::SBS | private |
FromGlobal(const Vector3 &position) | SBS::SBS | |
FromGlobal(const Quaternion &orientation) | SBS::SBS | |
geometry | SBS::SBS | private |
GetAction(std::string name) | SBS::SBS | |
GetAction(int index) | SBS::SBS | |
GetActionCount() | SBS::SBS | |
GetAverageTime() | SBS::SBS | |
GetBounds(Vector3 &min, Vector3 &max) | SBS::SBS | |
GetCameraTexture(int number) | SBS::SBS | |
GetCameraTextureCount() | SBS::SBS | |
GetChild(int index) | SBS::Object | |
GetChildrenCount() | SBS::Object | |
GetConfigBool(const std::string &key, bool default_value) | SBS::SBS | |
GetConfigFloat(const std::string &key, Real default_value) | SBS::SBS | |
GetConfigInt(const std::string &key, int default_value) | SBS::SBS | |
GetConfigString(const std::string &key, const std::string &default_value) | SBS::SBS | |
GetController(int number) | SBS::SBS | |
GetControllerCount() | SBS::SBS | |
GetControllerManager() | SBS::SBS | |
GetCurrentTime() | SBS::SBS | |
GetCustomObject(std::string name) | SBS::SBS | |
GetDirectRoute(Floor *floor, int DestinationFloor, bool service_access=false) | SBS::SBS | private |
GetDistance(Real x1, Real x2, Real z1, Real z2) | SBS::SBS | |
GetDoorManager() | SBS::SBS | |
GetDrawWallsCount() | SBS::SBS | |
GetElapsedTime() | SBS::SBS | |
GetElevator(int number) | SBS::SBS | |
GetElevatorCount() | SBS::SBS | |
GetElevatorManager() | SBS::SBS | |
GetEscalator(int index) | SBS::SBS | |
GetEscalatorCount() | SBS::SBS | |
GetFilesystemPath(std::string filename) | SBS::SBS | |
GetFloor(int number) | SBS::SBS | |
GetFloorManager() | SBS::SBS | |
GetFloorNumber(Real altitude, int lastfloor=0, bool checklastfloor=false) | SBS::SBS | |
GetFloorOrientation() | SBS::SBS | |
GetGeometry() | SBS::SBS | |
GetIndirectRoute(std::vector< int > &checked_floors, int StartingFloor, int DestinationFloor, bool service_access=false, bool top_level=true) | SBS::SBS | private |
GetLight(std::string name) | SBS::SBS | |
GetMeshCount() | SBS::SBS | |
GetModel(std::string name) | SBS::SBS | |
GetMountPath(std::string filename, std::string &newfilename) | SBS::SBS | |
GetMovingWalkway(int index) | SBS::SBS | |
GetMovingWalkwayCount() | SBS::SBS | |
GetName() | SBS::ObjectBase | |
GetNameBase() | SBS::Object | |
GetNumber() | SBS::Object | |
GetObject(int number) | SBS::SBS | |
GetObject(std::string name, bool case_sensitive=true) | SBS::SBS | |
GetObjectCount() | SBS::SBS | |
GetObjectOfParent(std::string parent_name, std::string name, const std::string &type, bool case_sensitive=true) | SBS::SBS | |
GetObjectRange(const std::string &expression) | SBS::SBS | |
GetOrientation(bool relative=false) | SBS::Object | |
GetParent() | SBS::ObjectBase | |
GetPerson(int number) | SBS::SBS | |
GetPersonCount() | SBS::SBS | |
GetPolygonCount() | SBS::SBS | |
GetPosition(bool relative=false) | SBS::Object | virtual |
GetPower() | SBS::SBS | |
GetPrimitive(std::string name) | SBS::SBS | |
GetReverb(const std::string &name) | SBS::SBS | |
GetReverb(int index) | SBS::SBS | |
GetReverbCount() | SBS::SBS | |
GetRevolvingDoorManager() | SBS::SBS | |
GetRoot() | SBS::ObjectBase | |
GetRotation() | SBS::Object | virtual |
GetRouteToFloor(int StartingFloor, int DestinationFloor, bool service_access=false) | SBS::SBS | |
GetRunTime() | SBS::SBS | |
GetSceneNode() | SBS::Object | |
GetShaft(int number) | SBS::SBS | |
GetShaftCount() | SBS::SBS | |
GetShaftManager() | SBS::SBS | |
GetSound(const std::string &name) | SBS::SBS | |
GetSoundCount() | SBS::SBS | |
GetSoundSystem() | SBS::SBS | |
GetStairwell(int number) | SBS::SBS | |
GetStairwellCount() | SBS::SBS | |
GetStairwellManager() | SBS::SBS | |
GetTextureManager() | SBS::SBS | |
GetTimerCallbackCount() | SBS::SBS | |
GetTotalFloors() | SBS::SBS | |
GetTotalReverbCount() | SBS::SBS | |
GetType() | SBS::Object | |
GetUtility() | SBS::SBS | |
GetVehicle(int number) | SBS::SBS | |
GetVehicleCount() | SBS::SBS | |
GetVehicleManager() | SBS::SBS | |
GetWallCount() | SBS::SBS | |
GetWallOrientation() | SBS::SBS | |
HasBounds() | SBS::SBS | |
HitBeam(const Ray &ray, Real max_distance, MeshObject *&mesh, Wall *&wall, Vector3 &hit_position) | SBS::SBS | |
InBox(const Vector3 &start, const Vector3 &end, const Vector3 &test) | SBS::SBS | |
includefile | SBS::Object | |
IncrementReverbCount() | SBS::SBS | |
IncrementSoundCount() | SBS::SBS | |
InElevator | SBS::SBS | |
Init(bool children=true) | SBS::Object | |
InitChildren() | SBS::Object | private |
Initialize() | SBS::SBS | |
initialized | SBS::Object | private |
InShaft | SBS::SBS | |
InStairwell | SBS::SBS | |
InstanceNumber | SBS::SBS | |
InstancePrompt | SBS::SBS | |
InterfloorOnTop | SBS::SBS | |
IsActionValid(Action *action) | SBS::SBS | |
IsBuildingsEnabled | SBS::SBS | |
IsExternalEnabled | SBS::SBS | |
IsFalling | SBS::SBS | |
IsGlobal() | SBS::Object | |
IsInside() | SBS::SBS | |
IsInside(const Vector3 &position) | SBS::SBS | |
IsLandscapeEnabled | SBS::SBS | |
IsMovable() | SBS::Object | |
IsObjectValid(Object *object, std::string type="") | SBS::SBS | |
IsPermanent() | SBS::Object | |
IsRunning | SBS::SBS | |
IsSkyboxEnabled | SBS::SBS | |
IsType() | SBS::Object | inline |
IsValidFloor(int floor) | SBS::SBS | |
keys | SBS::SBS | private |
Landscape | SBS::SBS | |
LastError | SBS::SBS | |
LastNotification | SBS::SBS | |
lights | SBS::SBS | private |
linenum | SBS::Object | |
ListKeys() | SBS::SBS | |
ListVisibleMeshes() | SBS::SBS | |
Lobby | SBS::SBS | |
Loop(bool loading, bool isready) | SBS::SBS | |
SBS::Object::Loop() | SBS::Object | inlinevirtual |
loop_enabled | SBS::Object | private |
LoopChildren() | SBS::Object | protected |
Malfunctions | SBS::SBS | |
MapGenerator | SBS::SBS | private |
MemoryReport() | SBS::SBS | |
meshes | SBS::SBS | private |
MetersToFeet(Real meters) | SBS::SBS | |
ModelArray | SBS::SBS | private |
Mount(const std::string &filename, const std::string &path) | SBS::SBS | |
Move(const Vector3 &vector, Real speed=1.0) | SBS::Object | virtual |
Move(Real X, Real Y, Real Z, Real speed=1.0) | SBS::Object | virtual |
MoveObject(Object *object, Vector3 position, bool relative, bool X, bool Y, bool Z) | SBS::SBS | |
MovingWalkwayArray | SBS::SBS | private |
mRoot | SBS::SBS | |
mSceneManager | SBS::SBS | |
mWorld | SBS::SBS | |
Name | SBS::ObjectBase | private |
NewController(int number) | SBS::SBS | |
NewElevator(int number) | SBS::SBS | |
NewFloor(int number) | SBS::SBS | |
NewVehicle(int number) | SBS::SBS | |
node | SBS::Object | private |
NotifyChildren(bool move, bool rotate) | SBS::Object | private |
NotifyMove(bool parent=false) | SBS::Object | |
NotifyRotate(bool parent=false) | SBS::Object | |
Number | SBS::Object | private |
Object(Object *parent) | SBS::Object | |
ObjectArray | SBS::SBS | private |
ObjectBase(Object *parent) | SBS::ObjectBase | |
ObjectCount | SBS::SBS | private |
OldAmbientB | SBS::SBS | |
OldAmbientG | SBS::SBS | |
OldAmbientR | SBS::SBS | |
OnClick(Vector3 &position, bool shift, bool ctrl, bool alt, bool right) | SBS::Object | inlinevirtual |
OnHit() | SBS::Object | inlinevirtual |
OnInit() | SBS::Object | inlinevirtual |
OnMove(bool parent) | SBS::Object | inlinevirtual |
OnRotate(bool parent) | SBS::Object | inlinevirtual |
OnUnclick(bool right) | SBS::Object | inlinevirtual |
Parent | SBS::ObjectBase | private |
parent_deleting | SBS::Object | |
Permanent | SBS::Object | private |
PersonArray | SBS::SBS | private |
PolygonCount | SBS::SBS | |
power_state | SBS::SBS | private |
Prepare(bool report=true, bool renderonly=false) | SBS::SBS | |
prepare_iterator | SBS::SBS | private |
prepare_stage | SBS::SBS | private |
PrimArray | SBS::SBS | private |
PrintBanner() | SBS::SBS | private |
ProcessElevators | SBS::SBS | |
ProcessFullName(std::string name, int &instance, int &object_number, bool strip_number=false) | SBS::SBS | |
ProcessTimers() | SBS::SBS | |
RandomActivity | SBS::SBS | |
RegisterCameraTexture(CameraTexture *camtex) | SBS::SBS | |
RegisterControl(Control *control) | SBS::SBS | |
RegisterDynamicMesh(DynamicMesh *dynmesh) | SBS::SBS | |
RegisterEscalator(Escalator *escalator) | SBS::SBS | |
RegisterLoop(Object *object) | SBS::Object | |
RegisterMovingWalkway(MovingWalkway *walkway) | SBS::SBS | |
RegisterObject(Object *object) | SBS::SBS | |
RegisterTimerCallback(TimerObject *timer) | SBS::SBS | |
remaining_delta | SBS::SBS | private |
RemoveAction(std::string name) | SBS::SBS | |
RemoveAction(Action *action) | SBS::SBS | |
RemoveActionParent(const std::string &name, std::vector< Object * > &parents) | SBS::SBS | |
RemoveActionParent(std::vector< Object * > &parents) | SBS::SBS | |
RemoveChild(Object *object) | SBS::Object | |
RemoveControl(Control *control) | SBS::SBS | |
RemoveController(DispatchController *controller) | SBS::SBS | |
RemoveCustomObject(CustomObject *object) | SBS::SBS | |
RemoveElevator(Elevator *elevator) | SBS::SBS | |
RemoveFloor(Floor *floor) | SBS::SBS | |
RemoveLight(Light *light) | SBS::SBS | |
RemoveModel(Model *model) | SBS::SBS | |
RemovePerson(Person *person) | SBS::SBS | |
RemovePrimitive(Primitive *prim) | SBS::SBS | |
RemoveReverb(Reverb *reverb) | SBS::SBS | |
RemoveShaft(Shaft *shaft) | SBS::SBS | |
RemoveSound(Sound *sound) | SBS::SBS | |
RemoveStairwell(Stairwell *stairs) | SBS::SBS | |
RemoveTrigger(Trigger *trigger) | SBS::SBS | |
RenderOnStartup | SBS::SBS | |
Report(const std::string &message) | SBS::ObjectBase | virtual |
ReportError(const std::string &message) | SBS::ObjectBase | virtual |
ResetLighting() | SBS::SBS | |
ResetState() | SBS::SBS | virtual |
ResetWalls(bool ToDefaults=false) | SBS::SBS | |
reverbcount | SBS::SBS | private |
reverbs | SBS::SBS | private |
revolvingdoor_manager | SBS::SBS | private |
Rotate(const Vector3 &vector, Real speed=1.0) | SBS::Object | virtual |
Rotate(Real X, Real Y, Real Z, Real speed=1.0) | SBS::Object | virtual |
RotateObject(Object *object, Vector3 rotation, Real speed, bool relative, bool X, bool Y, bool Z) | SBS::SBS | |
RunAction(const std::string &name) | SBS::SBS | |
RunAction(int index) | SBS::SBS | |
runloops | SBS::Object | private |
running_time | SBS::SBS | |
SBS(Ogre::SceneManager *mSceneManager, FMOD::System *fmodsystem, int instance_number, const Vector3 &position=Vector3::ZERO, Real rotation=0.0f, const Vector3 &area_min=Vector3::ZERO, const Vector3 &area_max=Vector3::ZERO) | SBS::SBS | |
sbs | SBS::ObjectBase | protected |
SelfDestruct() | SBS::Object | protected |
SetBounds(const Vector3 &area_min, const Vector3 &area_max) | SBS::SBS | |
SetFloorOrientation(std::string direction) | SBS::SBS | |
SetLighting(Real red=1.0, Real green=1.0, Real blue=1.0) | SBS::SBS | |
SetName(const std::string &name) | SBS::ObjectBase | |
SetOrientation(const Quaternion &q, bool relative=false) | SBS::Object | |
SetPosition(const Vector3 &position) | SBS::Object | virtual |
SetPosition(Real X, Real Y, Real Z) | SBS::Object | virtual |
SetPositionRelative(const Vector3 &position) | SBS::Object | |
SetPositionRelative(Real X, Real Y, Real Z) | SBS::Object | |
SetPositionY(Real value) | SBS::Object | virtual |
SetPower(bool value) | SBS::SBS | |
SetRotation(const Vector3 &rotation) | SBS::Object | virtual |
SetRotation(Real X, Real Y, Real Z) | SBS::Object | virtual |
SetValues(const std::string &type, const std::string &name, bool is_permanent, bool is_movable=true) | SBS::Object | |
SetWallOrientation(std::string direction) | SBS::SBS | |
shaft_manager | SBS::SBS | private |
ShaftDisplayRange | SBS::SBS | |
ShaftOutsideDisplayRange | SBS::SBS | |
ShowBoundingBox(bool value) | SBS::Object | |
ShowBoundingBoxes(bool value) | SBS::SBS | |
ShowColliders(bool value) | SBS::SBS | |
ShowFloorList() | SBS::SBS | |
ShowSceneNodes(bool value) | SBS::SBS | |
SkyBox | SBS::SBS | |
SkyName | SBS::SBS | |
SmoothFrames | SBS::SBS | |
soundcount | SBS::SBS | private |
sounds | SBS::SBS | private |
soundsystem | SBS::SBS | private |
StairsDisplayRange | SBS::SBS | |
StairsOutsideDisplayRange | SBS::SBS | |
stairwell_manager | SBS::SBS | private |
Start(std::vector< Ogre::Camera * > &cameras) | SBS::SBS | |
start_time | SBS::SBS | |
TexelOverride | SBS::SBS | |
texturemanager | SBS::SBS | private |
timer | SBS::SBS | private |
timercallbacks | SBS::SBS | private |
ToGlobal(const Vector3 &position) | SBS::SBS | |
ToGlobal(const Quaternion &orientation) | SBS::SBS | |
ToLocal(Real remote_value) | SBS::SBS | |
ToLocal(const Vector2 &remote_value) | SBS::SBS | |
ToLocal(const Vector3 &remote_value, bool rescale=true, bool flip_z=true) | SBS::SBS | |
ToRemote(Real local_value) | SBS::SBS | |
ToRemote(const Vector2 &local_value) | SBS::SBS | |
ToRemote(const Vector3 &local_value, bool rescale=true, bool flip_z=true) | SBS::SBS | |
TriggerArray | SBS::SBS | private |
Type | SBS::Object | private |
UnitScale | SBS::SBS | |
UnregisterCameraTexture(CameraTexture *camtex) | SBS::SBS | |
UnregisterControl(Control *control) | SBS::SBS | |
UnregisterDynamicMesh(DynamicMesh *dynmesh) | SBS::SBS | |
UnregisterEscalator(Escalator *escalator) | SBS::SBS | |
UnregisterLoop(Object *object) | SBS::Object | |
UnregisterMovingWalkway(MovingWalkway *walkway) | SBS::SBS | |
UnregisterObject(int number) | SBS::SBS | |
UnregisterTimerCallback(TimerObject *timer) | SBS::SBS | |
utility | SBS::SBS | private |
values_set | SBS::Object | private |
vehicle_manager | SBS::SBS | private |
Verbose | SBS::SBS | |
verify_results | SBS::SBS | private |
VerifyFile(const std::string &filename) | SBS::SBS | |
VerifyFile(std::string filename, bool &result, bool skip_cache) | SBS::SBS | |
version | SBS::SBS | |
version_state | SBS::SBS | |
wall_orientation | SBS::SBS | private |
WallCount | SBS::SBS | |
~Object() | SBS::Object | virtual |
~ObjectBase() | SBS::ObjectBase | inlinevirtual |
~SBS() | SBS::SBS |