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Skyscraper 2.0
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This is the complete list of members for SBS::SBS, including all inherited members.
| ActionArray | SBS::SBS | private |
| AddAction(const std::string &name, std::vector< Object * > &action_parents, const std::string &command, const std::vector< std::string > ¶meters) | SBS::SBS | |
| AddAction(const std::string &name, std::vector< Object * > &action_parents, const std::string &command) | SBS::SBS | |
| AddActionParent(const std::string &name, std::vector< Object * > &parents) | SBS::SBS | |
| AddChild(Object *object) | SBS::Object | |
| AddControl(const std::string &name, const std::string &sound, const std::string &direction, Real CenterX, Real CenterZ, Real width, Real height, Real voffset, int selection_position, std::vector< std::string > &action_names, std::vector< std::string > &textures) | SBS::SBS | |
| AddCustomFloor(MeshObject *mesh, const std::string &name, const std::string &texture, std::vector< Vector2 > &varray, Real altitude, Real tw, Real th) | SBS::SBS | |
| AddCustomObject(const std::string &name, const Vector3 &position, const Vector3 &rotation, Real max_render_distance=0, Real scale_multiplier=1) | SBS::SBS | |
| AddCustomObject(CustomObject *object) | SBS::SBS | |
| AddCustomWall(MeshObject *mesh, const std::string &name, const std::string &texture, PolyArray &varray, Real tw, Real th) | SBS::SBS | |
| AddFloor(MeshObject *mesh, const std::string &name, const std::string &texture, Real thickness, Real x1, Real z1, Real x2, Real z2, Real altitude1, Real altitude2, bool reverse_axis, bool texture_direction, Real tw, Real th, bool legacy_behavior=false) | SBS::SBS | |
| AddFloorAutoArea(Vector3 start, Vector3 end) | SBS::SBS | |
| AddFloorMain(Wall *wallobject, const std::string &name, const std::string &texture, Real thickness, Real x1, Real z1, Real x2, Real z2, Real altitude1, Real altitude2, bool reverse_axis, bool texture_direction, Real tw, Real th, bool autosize, bool legacy_behavior=false, bool report=true) | SBS::SBS | |
| AddGround(const std::string &name, const std::string &texture, Real x1, Real z1, Real x2, Real z2, Real altitude, int tile_x, int tile_z) | SBS::SBS | |
| AddKey(int keyid, const std::string &name) | SBS::SBS | |
| AddLight(const std::string &name, int type) | SBS::SBS | |
| AddMeshHandle(MeshObject *handle) | SBS::SBS | |
| AddModel(const std::string &name, const std::string &filename, bool center, const Vector3 &position, const Vector3 &rotation, Real max_render_distance=0, Real scale_multiplier=1, bool enable_physics=false, Real restitution=0, Real friction=0, Real mass=0) | SBS::SBS | |
| AddModel(Model *model) | SBS::SBS | |
| AddPolygon(Wall *wallobject, const std::string &texture, PolyArray &varray, Real tw, Real th, bool report=true) | SBS::SBS | |
| AddPrimitive(const std::string &name) | SBS::SBS | |
| AddPrimitive(Primitive *primitive) | SBS::SBS | |
| AddReverb(const std::string &name, const std::string &type, const Vector3 &position, Real min_distance, Real max_distance) | SBS::SBS | |
| AddSound(const std::string &name, const std::string &filename, const Vector3 &position, bool loop=true, Real volume=1.0, int speed=100, Real min_distance=1.0, Real max_distance=-1.0, Real doppler_level=0.0, Real cone_inside_angle=360, Real cone_outside_angle=360, Real cone_outside_volume=1.0, const Vector3 &direction=Vector3(0, 0, 0)) | SBS::SBS | |
| AddTriangleWall(MeshObject *mesh, const std::string &name, const std::string &texture, Real x1, Real y1, Real z1, Real x2, Real y2, Real z2, Real x3, Real y3, Real z3, Real tw, Real th) | SBS::SBS | |
| AddTrigger(const std::string &name, const std::string &sound_file, const Vector3 &area_min, const Vector3 &area_max, std::vector< std::string > &action_names) | SBS::SBS | |
| AddWall(MeshObject *mesh, const std::string &name, const std::string &texture, Real thickness, Real x1, Real z1, Real x2, Real z2, Real height_in1, Real height_in2, Real altitude1, Real altitude2, Real tw, Real th) | SBS::SBS | |
| AddWallMain(Wall *wallobject, const std::string &name, const std::string &texture, Real thickness, Real x1, Real z1, Real x2, Real z2, Real height_in1, Real height_in2, Real altitude1, Real altitude2, Real tw, Real th, bool autosize, bool report=true) | SBS::SBS | |
| AdvanceClock() | SBS::SBS | |
| AmbientB | SBS::SBS | |
| AmbientG | SBS::SBS | |
| AmbientR | SBS::SBS | |
| area_trigger | SBS::SBS | private |
| AttachCamera(std::vector< Ogre::Camera * > &cameras, bool init_state=true) | SBS::SBS | |
| AutoShafts | SBS::SBS | |
| AutoStairs | SBS::SBS | |
| average_time | SBS::SBS | private |
| Basements | SBS::SBS | |
| BuildingDescription | SBS::SBS | |
| BuildingDesigner | SBS::SBS | |
| BuildingFilename | SBS::SBS | |
| BuildingLocation | SBS::SBS | |
| BuildingName | SBS::SBS | |
| Buildings | SBS::SBS | |
| BuildingVersion | SBS::SBS | |
| CacheFilename(const std::string &filename, const std::string &result) | SBS::SBS | |
| CalculateAverageTime() | SBS::SBS | private |
| CalculateFrameRate() | SBS::SBS | |
| camera | SBS::SBS | |
| camtexarray | SBS::SBS | private |
| CarNumber | SBS::SBS | |
| ChangeParent(Object *new_parent) | SBS::Object | |
| CheckAutoAreas() | SBS::SBS | private |
| CheckKey(int keyid) | SBS::SBS | |
| children | SBS::Object | private |
| command | SBS::Object | |
| command_processed | SBS::Object | |
| configfile | SBS::SBS | private |
| context | SBS::Object | |
| control_index | SBS::SBS | private |
| ControlArray | SBS::SBS | private |
| controller_manager | SBS::SBS | private |
| ConvertTo() | SBS::Object | inline |
| CreatePerson(std::string name="", int floor=0, bool service_access=false) | SBS::SBS | |
| CreateShaft(int number, Real CenterX, Real CenterZ, int startfloor, int endfloor) | SBS::SBS | |
| CreateSky() | SBS::SBS | |
| CreateStairwell(int number, Real CenterX, Real CenterZ, int startfloor, int endfloor) | SBS::SBS | |
| CreateWallBox(MeshObject *mesh, const std::string &name, const std::string &texture, Real x1, Real x2, Real z1, Real z2, Real height_in, Real voffset, Real tw, Real th, bool inside=true, bool outside=true, bool top=true, bool bottom=true, bool autosize=true, bool report=true) | SBS::SBS | |
| CreateWallBox2(MeshObject *mesh, const std::string &name, const std::string &texture, Real CenterX, Real CenterZ, Real WidthX, Real LengthZ, Real height_in, Real voffset, Real tw, Real th, bool inside=true, bool outside=true, bool top=true, bool bottom=true, bool autosize=true, bool report=true) | SBS::SBS | |
| current_time | SBS::SBS | private |
| current_virtual_time | SBS::SBS | private |
| CustomObjectArray | SBS::SBS | private |
| CutInsideBoundaries(const Vector3 &min, const Vector3 &max, bool landscape=true, bool buildings=true, bool external=false, bool floors=false) | SBS::SBS | |
| CutOutsideBoundaries(bool landscape=true, bool buildings=true, bool external=false, bool floors=false) | SBS::SBS | |
| debugDrawer | SBS::SBS | |
| DecrementReverbCount() | SBS::SBS | |
| DecrementSoundCount() | SBS::SBS | |
| DeleteColliders | SBS::SBS | |
| DeleteMeshHandle(MeshObject *handle) | SBS::SBS | |
| DeleteObject(Object *object) | SBS::SBS | |
| DeleteObject(int object) | SBS::SBS | |
| delta | SBS::SBS | |
| DetachCamera() | SBS::SBS | |
| door_manager | SBS::SBS | private |
| DrawBottom | SBS::SBS | private |
| DrawBottomOld | SBS::SBS | private |
| DrawMainN | SBS::SBS | private |
| DrawMainNOld | SBS::SBS | private |
| DrawMainP | SBS::SBS | private |
| DrawMainPOld | SBS::SBS | private |
| DrawSideN | SBS::SBS | private |
| DrawSideNOld | SBS::SBS | private |
| DrawSideP | SBS::SBS | private |
| DrawSidePOld | SBS::SBS | private |
| DrawTop | SBS::SBS | private |
| DrawTopOld | SBS::SBS | private |
| DrawWalls(bool MainN, bool MainP, bool SideN, bool SideP, bool Top, bool Bottom) | SBS::SBS | |
| DumpState() | SBS::SBS | |
| dynamic_meshes | SBS::SBS | private |
| elapsed_time | SBS::SBS | private |
| elevator_manager | SBS::SBS | private |
| ElevatorNumber | SBS::SBS | |
| ElevatorSync | SBS::SBS | |
| EnableBuildings(bool value) | SBS::SBS | |
| Enabled(bool value) | SBS::Object | inlinevirtual |
| EnableExternal(bool value) | SBS::SBS | |
| EnableFloorRange(int floor, int range, bool value, bool enablegroups, int shaftnumber=0, int stairsnumber=0) | SBS::SBS | |
| EnableLandscape(bool value) | SBS::SBS | |
| EnableLoop(bool value) | SBS::Object | protected |
| EnableMalfunctions(bool value) | SBS::SBS | |
| EnableMap(bool value) | SBS::SBS | |
| EnableRandomActivity(bool value) | SBS::SBS | |
| EnableSkybox(bool value) | SBS::SBS | |
| EscalatorArray | SBS::SBS | private |
| External | SBS::SBS | |
| FastDelete | SBS::SBS | |
| FeetToMeters(Real feet) | SBS::SBS | |
| FileExists(const std::string &filename) | SBS::SBS | |
| filesystem_listing | SBS::SBS | private |
| FindMeshObject(const std::string &name) | SBS::SBS | |
| floor_manager | SBS::SBS | private |
| floor_orientation | SBS::SBS | private |
| FloorAutoArea | SBS::SBS | private |
| FloorDisplayRange | SBS::SBS | |
| Floors | SBS::SBS | |
| FPS | SBS::SBS | |
| fps_frame_count | SBS::SBS | private |
| fps_tottime | SBS::SBS | private |
| frame_times | SBS::SBS | private |
| FromGlobal(const Vector3 &position) | SBS::SBS | |
| FromGlobal(const Quaternion &orientation) | SBS::SBS | |
| geometry | SBS::SBS | private |
| GetAction(std::string name) | SBS::SBS | |
| GetAction(int index) | SBS::SBS | |
| GetActionCount() | SBS::SBS | |
| GetAreaTrigger() | SBS::SBS | |
| GetAverageTime() | SBS::SBS | |
| GetBounds(Vector3 &min, Vector3 &max) | SBS::SBS | |
| GetCameraTexture(int number) | SBS::SBS | |
| GetCameraTextureCount() | SBS::SBS | |
| GetCenter() | SBS::SBS | |
| GetChild(int index) | SBS::Object | |
| GetChildrenCount() | SBS::Object | |
| GetConfigBool(const std::string &key, bool default_value) | SBS::SBS | |
| GetConfigFloat(const std::string &key, Real default_value) | SBS::SBS | |
| GetConfigInt(const std::string &key, int default_value) | SBS::SBS | |
| GetConfigString(const std::string &key, const std::string &default_value) | SBS::SBS | |
| GetController(int number) | SBS::SBS | |
| GetControllerCount() | SBS::SBS | |
| GetControllerManager() | SBS::SBS | |
| GetCurrentTime() | SBS::SBS | |
| GetCustomObject(std::string name) | SBS::SBS | |
| GetDirectRoute(Floor *floor, int DestinationFloor, bool service_access=false) | SBS::SBS | private |
| GetDistance(Real x1, Real x2, Real z1, Real z2) | SBS::SBS | |
| GetDoorManager() | SBS::SBS | |
| GetDrawWallsCount() | SBS::SBS | |
| GetElapsedTime() | SBS::SBS | |
| GetElevator(int number) | SBS::SBS | |
| GetElevatorCount() | SBS::SBS | |
| GetElevatorManager() | SBS::SBS | |
| GetEscalator(int index) | SBS::SBS | |
| GetEscalatorCount() | SBS::SBS | |
| GetFilesystemPath(std::string filename) | SBS::SBS | |
| GetFloor(int number) | SBS::SBS | |
| GetFloorManager() | SBS::SBS | |
| GetFloorNumber(Real altitude, int lastfloor=0, bool checklastfloor=false) | SBS::SBS | |
| GetFloorOrientation() | SBS::SBS | |
| GetGeometry() | SBS::SBS | |
| GetIndirectRoute(std::vector< int > &checked_floors, int StartingFloor, int DestinationFloor, bool service_access=false, bool top_level=true) | SBS::SBS | private |
| GetLight(std::string name) | SBS::SBS | |
| GetMeshCount() | SBS::SBS | |
| GetModel(std::string name) | SBS::SBS | |
| GetMountPath(std::string filename, std::string &newfilename) | SBS::SBS | |
| GetMovingWalkway(int index) | SBS::SBS | |
| GetMovingWalkwayCount() | SBS::SBS | |
| GetName() | SBS::ObjectBase | |
| GetNameBase() | SBS::Object | |
| GetNumber() | SBS::Object | |
| GetObject(int number) | SBS::SBS | |
| GetObject(std::string name, bool case_sensitive=true) | SBS::SBS | |
| GetObjectCount() | SBS::SBS | |
| GetObjectOfParent(std::string parent_name, std::string name, const std::string &type, bool case_sensitive=true) | SBS::SBS | |
| GetObjectRange(const std::string &expression) | SBS::SBS | |
| GetOrientation(bool relative=false) | SBS::Object | |
| GetParent() | SBS::ObjectBase | |
| GetPerson(int number) | SBS::SBS | |
| GetPersonCount() | SBS::SBS | |
| GetPolygonCount() | SBS::SBS | |
| GetPosition(bool relative=false) | SBS::Object | virtual |
| GetPower() | SBS::SBS | |
| GetPrimitive(std::string name) | SBS::SBS | |
| GetReverb(const std::string &name) | SBS::SBS | |
| GetReverb(int index) | SBS::SBS | |
| GetReverbCount() | SBS::SBS | |
| GetRevolvingDoorManager() | SBS::SBS | |
| GetRoot() | SBS::ObjectBase | |
| GetRotation() | SBS::Object | virtual |
| GetRouteToFloor(int StartingFloor, int DestinationFloor, bool service_access=false) | SBS::SBS | |
| GetRunTime() | SBS::SBS | |
| GetSceneNode() | SBS::Object | |
| GetShaft(int number) | SBS::SBS | |
| GetShaftCount() | SBS::SBS | |
| GetShaftManager() | SBS::SBS | |
| GetSound(const std::string &name) | SBS::SBS | |
| GetSoundCount() | SBS::SBS | |
| GetSoundSystem() | SBS::SBS | |
| GetStairwell(int number) | SBS::SBS | |
| GetStairwellCount() | SBS::SBS | |
| GetStairwellManager() | SBS::SBS | |
| GetTextureCount() | SBS::SBS | |
| GetTextureManager() | SBS::SBS | |
| GetTimerCallbackCount() | SBS::SBS | |
| GetTotalFloors() | SBS::SBS | |
| GetTotalReverbCount() | SBS::SBS | |
| GetType() | SBS::Object | |
| GetUtility() | SBS::SBS | |
| GetVehicle(int number) | SBS::SBS | |
| GetVehicleCount() | SBS::SBS | |
| GetVehicleManager() | SBS::SBS | |
| GetWallCount() | SBS::SBS | |
| GetWallOrientation() | SBS::SBS | |
| HasBounds() | SBS::SBS | |
| HitBeam(const Ray &ray, Real max_distance, MeshObject *&mesh, Wall *&wall, Vector3 &hit_position) | SBS::SBS | |
| InBox(const Vector3 &start, const Vector3 &end, const Vector3 &test) | SBS::SBS | |
| includefile | SBS::Object | |
| IncrementReverbCount() | SBS::SBS | |
| IncrementSoundCount() | SBS::SBS | |
| InElevator | SBS::SBS | |
| Init(bool children=true) | SBS::Object | |
| InitChildren() | SBS::Object | private |
| Initialize() | SBS::SBS | |
| initialized | SBS::Object | private |
| InShaft | SBS::SBS | |
| InStairwell | SBS::SBS | |
| InstanceNumber | SBS::SBS | |
| InstancePrompt | SBS::SBS | |
| InterfloorOnTop | SBS::SBS | |
| IsActionValid(Action *action) | SBS::SBS | |
| IsBuildingsEnabled | SBS::SBS | |
| IsEnabled() | SBS::Object | inlinevirtual |
| IsExternalEnabled | SBS::SBS | |
| IsFalling | SBS::SBS | |
| IsGlobal() | SBS::Object | |
| IsInside() | SBS::SBS | |
| IsInside(const Vector3 &position) | SBS::SBS | |
| IsLandscapeEnabled | SBS::SBS | |
| IsMovable() | SBS::Object | |
| IsObjectValid(Object *object, std::string type="") | SBS::SBS | |
| IsPermanent() | SBS::Object | |
| IsRunning | SBS::SBS | |
| IsSkyboxEnabled | SBS::SBS | |
| IsType() | SBS::Object | inline |
| IsValidFloor(int floor) | SBS::SBS | |
| keys | SBS::SBS | private |
| Landscape | SBS::SBS | |
| LastError | SBS::SBS | |
| LastNotification | SBS::SBS | |
| lights | SBS::SBS | private |
| linenum | SBS::Object | |
| ListKeys() | SBS::SBS | |
| ListVisibleMeshes() | SBS::SBS | |
| Lobby | SBS::SBS | |
| Loop(bool loading, bool isready) | SBS::SBS | |
| SBS::Object::Loop() | SBS::Object | inlinevirtual |
| loop_enabled | SBS::Object | private |
| LoopChildren() | SBS::Object | protected |
| Malfunctions | SBS::SBS | |
| MapGenerator | SBS::SBS | private |
| MemoryReport() | SBS::SBS | |
| meshes | SBS::SBS | private |
| MetersToFeet(Real meters) | SBS::SBS | |
| ModelArray | SBS::SBS | private |
| Mount(const std::string &filename, const std::string &path) | SBS::SBS | |
| Move(const Vector3 &vector, Real speed=1.0, bool force=false) | SBS::Object | virtual |
| Move(Real X, Real Y, Real Z, Real speed=1.0, bool force=false) | SBS::Object | virtual |
| MoveObject(Object *object, Vector3 position, bool relative, bool X, bool Y, bool Z) | SBS::SBS | |
| MovingWalkwayArray | SBS::SBS | private |
| mRoot | SBS::SBS | |
| mSceneManager | SBS::SBS | |
| mWorld | SBS::SBS | |
| Name | SBS::ObjectBase | private |
| NewController(int number) | SBS::SBS | |
| NewElevator(int number) | SBS::SBS | |
| NewFloor(int number) | SBS::SBS | |
| NewVehicle(int number) | SBS::SBS | |
| node | SBS::Object | private |
| NotifyChildren(bool move, bool rotate) | SBS::Object | private |
| NotifyMove(bool parent=false) | SBS::Object | |
| NotifyRotate(bool parent=false) | SBS::Object | |
| Number | SBS::Object | private |
| Object(Object *parent) | SBS::Object | |
| ObjectArray | SBS::SBS | private |
| ObjectBase(Object *parent) | SBS::ObjectBase | |
| ObjectCount | SBS::SBS | private |
| OldAmbientB | SBS::SBS | |
| OldAmbientG | SBS::SBS | |
| OldAmbientR | SBS::SBS | |
| OnClick(Vector3 &position, bool shift, bool ctrl, bool alt, bool right) | SBS::Object | inlinevirtual |
| OnHit() | SBS::Object | inlinevirtual |
| OnInit() | SBS::Object | inlinevirtual |
| OnMove(bool parent) | SBS::Object | inlinevirtual |
| OnRotate(bool parent) | SBS::Object | inlinevirtual |
| OnUnclick(bool right) | SBS::Object | inlinevirtual |
| Parent | SBS::ObjectBase | private |
| parent_deleting | SBS::Object | |
| Permanent | SBS::Object | private |
| PersonArray | SBS::SBS | private |
| PolygonCount | SBS::SBS | |
| power_state | SBS::SBS | private |
| Prepare(bool report=true, bool renderonly=false) | SBS::SBS | |
| prepare_iterator | SBS::SBS | private |
| prepare_stage | SBS::SBS | private |
| PrimArray | SBS::SBS | private |
| PrintBanner() | SBS::SBS | private |
| ProcessElevators | SBS::SBS | |
| ProcessFullName(std::string name, int &instance, int &object_number, bool strip_number=false) | SBS::SBS | |
| ProcessTimers() | SBS::SBS | |
| RandomActivity | SBS::SBS | |
| RegisterCameraTexture(CameraTexture *camtex) | SBS::SBS | |
| RegisterControl(Control *control) | SBS::SBS | |
| RegisterDynamicMesh(DynamicMesh *dynmesh) | SBS::SBS | |
| RegisterEscalator(Escalator *escalator) | SBS::SBS | |
| RegisterLoop(Object *object) | SBS::Object | |
| RegisterMovingWalkway(MovingWalkway *walkway) | SBS::SBS | |
| RegisterObject(Object *object) | SBS::SBS | |
| RegisterTimerCallback(TimerObject *timer) | SBS::SBS | |
| remaining_delta | SBS::SBS | private |
| RemoveAction(std::string name) | SBS::SBS | |
| RemoveAction(Action *action) | SBS::SBS | |
| RemoveActionParent(const std::string &name, std::vector< Object * > &parents) | SBS::SBS | |
| RemoveActionParent(std::vector< Object * > &parents) | SBS::SBS | |
| RemoveChild(Object *object) | SBS::Object | |
| RemoveControl(Control *control) | SBS::SBS | |
| RemoveController(DispatchController *controller) | SBS::SBS | |
| RemoveCustomObject(CustomObject *object) | SBS::SBS | |
| RemoveElevator(Elevator *elevator) | SBS::SBS | |
| RemoveFloor(Floor *floor) | SBS::SBS | |
| RemoveLight(Light *light) | SBS::SBS | |
| RemoveModel(Model *model) | SBS::SBS | |
| RemovePerson(Person *person) | SBS::SBS | |
| RemovePrimitive(Primitive *prim) | SBS::SBS | |
| RemoveReverb(Reverb *reverb) | SBS::SBS | |
| RemoveShaft(Shaft *shaft) | SBS::SBS | |
| RemoveSound(Sound *sound) | SBS::SBS | |
| RemoveStairwell(Stairwell *stairs) | SBS::SBS | |
| RemoveTrigger(Trigger *trigger) | SBS::SBS | |
| RenderOnStartup | SBS::SBS | |
| Report(const std::string &message) | SBS::ObjectBase | virtual |
| ReportError(const std::string &message) | SBS::ObjectBase | virtual |
| ResetLighting() | SBS::SBS | |
| ResetState() | SBS::SBS | virtual |
| ResetWalls(bool ToDefaults=false) | SBS::SBS | |
| reverbcount | SBS::SBS | private |
| reverbs | SBS::SBS | private |
| revolvingdoor_manager | SBS::SBS | private |
| Rotate(const Vector3 &vector, Real speed=1.0) | SBS::Object | virtual |
| Rotate(Real X, Real Y, Real Z, Real speed=1.0) | SBS::Object | virtual |
| RotateObject(Object *object, Vector3 rotation, Real speed, bool relative, bool X, bool Y, bool Z) | SBS::SBS | |
| RunAction(const std::string &name) | SBS::SBS | |
| RunAction(int index) | SBS::SBS | |
| runloops | SBS::Object | private |
| running_time | SBS::SBS | |
| SBS(Ogre::SceneManager *mSceneManager, FMOD::System *fmodsystem, int instance_number, const Vector3 &position=Vector3::ZERO, Real rotation=0.0f, const Vector3 &area_min=Vector3::ZERO, const Vector3 &area_max=Vector3::ZERO) | SBS::SBS | |
| sbs | SBS::ObjectBase | protected |
| SelfDestruct() | SBS::Object | protected |
| SetBounds(const Vector3 &area_min, const Vector3 &area_max) | SBS::SBS | |
| SetFloorOrientation(std::string direction) | SBS::SBS | |
| SetLighting(Real red=1.0, Real green=1.0, Real blue=1.0) | SBS::SBS | |
| SetName(const std::string &name) | SBS::ObjectBase | |
| SetOrientation(const Quaternion &q, bool relative=false) | SBS::Object | |
| SetPosition(const Vector3 &position, bool relative=false, bool force=false) | SBS::Object | virtual |
| SetPosition(Real X, Real Y, Real Z, bool relative=false, bool force=false) | SBS::Object | virtual |
| SetPositionY(Real value, bool force=false) | SBS::Object | virtual |
| SetPower(bool value) | SBS::SBS | |
| SetRotation(const Vector3 &rotation) | SBS::Object | virtual |
| SetRotation(Real X, Real Y, Real Z) | SBS::Object | virtual |
| SetValues(const std::string &type, const std::string &name, bool is_permanent, bool is_movable=true) | SBS::Object | |
| SetWallOrientation(std::string direction) | SBS::SBS | |
| shaft_manager | SBS::SBS | private |
| ShaftDisplayRange | SBS::SBS | |
| ShaftOutsideDisplayRange | SBS::SBS | |
| ShowBoundingBox(bool value) | SBS::Object | |
| ShowBoundingBoxes(bool value) | SBS::SBS | |
| ShowColliders(bool value) | SBS::SBS | |
| ShowFloorList() | SBS::SBS | |
| ShowSceneNodes(bool value) | SBS::SBS | |
| SkyBox | SBS::SBS | |
| SkyName | SBS::SBS | |
| SmoothFrames | SBS::SBS | |
| soundcount | SBS::SBS | private |
| sounds | SBS::SBS | private |
| soundsystem | SBS::SBS | private |
| StairsDisplayRange | SBS::SBS | |
| StairsOutsideDisplayRange | SBS::SBS | |
| stairwell_manager | SBS::SBS | private |
| Start(std::vector< Ogre::Camera * > &cameras) | SBS::SBS | |
| start_time | SBS::SBS | |
| TexelOverride | SBS::SBS | |
| texturemanager | SBS::SBS | private |
| timer | SBS::SBS | private |
| timercallbacks | SBS::SBS | private |
| ToGlobal(const Vector3 &position) | SBS::SBS | |
| ToGlobal(const Quaternion &orientation) | SBS::SBS | |
| ToLocal(Real remote_value) | SBS::SBS | |
| ToLocal(const Vector2 &remote_value) | SBS::SBS | |
| ToLocal(const Vector3 &remote_value, bool rescale=true, bool flip_z=true) | SBS::SBS | |
| ToRemote(Real local_value) | SBS::SBS | |
| ToRemote(const Vector2 &local_value) | SBS::SBS | |
| ToRemote(const Vector3 &local_value, bool rescale=true, bool flip_z=true) | SBS::SBS | |
| TriggerArray | SBS::SBS | private |
| Type | SBS::Object | private |
| UnitScale | SBS::SBS | |
| UnregisterCameraTexture(CameraTexture *camtex) | SBS::SBS | |
| UnregisterControl(Control *control) | SBS::SBS | |
| UnregisterDynamicMesh(DynamicMesh *dynmesh) | SBS::SBS | |
| UnregisterEscalator(Escalator *escalator) | SBS::SBS | |
| UnregisterLoop(Object *object) | SBS::Object | |
| UnregisterMovingWalkway(MovingWalkway *walkway) | SBS::SBS | |
| UnregisterObject(int number) | SBS::SBS | |
| UnregisterTimerCallback(TimerObject *timer) | SBS::SBS | |
| utility | SBS::SBS | private |
| values_set | SBS::Object | private |
| vehicle_manager | SBS::SBS | private |
| Verbose | SBS::SBS | |
| verify_results | SBS::SBS | private |
| VerifyFile(const std::string &filename) | SBS::SBS | |
| VerifyFile(std::string filename, bool &result, bool skip_cache) | SBS::SBS | |
| version | SBS::SBS | |
| version_state | SBS::SBS | |
| wall_orientation | SBS::SBS | private |
| WallCount | SBS::SBS | |
| ~Object() | SBS::Object | virtual |
| ~ObjectBase() | SBS::ObjectBase | inlinevirtual |
| ~SBS() | SBS::SBS |