Skyscraper 2.0
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This is the complete list of members for SBS::Stairwell::Level, including all inherited members.
AddCameraTexture(const std::string &name, int quality, Real fov, const Vector3 &position, bool use_rotation, const Vector3 &rotation) | SBS::Stairwell::Level | |
AddChild(Object *object) | SBS::Object | |
AddControl(const std::string &name, const std::string &sound, const std::string &direction, Real CenterX, Real CenterZ, Real width, Real height, Real voffset, int selection_position, std::vector< std::string > &action_names, std::vector< std::string > &textures) | SBS::Stairwell::Level | |
AddCustomObject(const std::string &name, const Vector3 &position, const Vector3 &rotation, Real max_render_distance=0, Real scale_multiplier=1) | SBS::Stairwell::Level | |
AddCustomObject(CustomObject *object) | SBS::Stairwell::Level | |
AddDoor(std::string name, const std::string &open_sound, const std::string &close_sound, bool open_state, const std::string &texture, const std::string &side_texture, Real thickness, const std::string &face_direction, const std::string &open_direction, bool rotate, Real open_speed, Real close_speed, Real CenterX, Real CenterZ, Real width, Real height, Real voffset, Real tw, Real th, Real side_tw, Real side_th) | SBS::Stairwell::Level | |
AddFloor(const std::string &name, const std::string &texture, Real thickness, Real x1, Real z1, Real x2, Real z2, Real voffset1, Real voffset2, bool reverse_axis, bool texture_direction, Real tw, Real th, bool legacy_behavior=false) | SBS::Stairwell::Level | |
AddFloor(Wall *wall, const std::string &name, const std::string &texture, Real thickness, Real x1, Real z1, Real x2, Real z2, Real voffset1, Real voffset2, bool reverse_axis, bool texture_direction, Real tw, Real th, bool legacy_behavior=false) | SBS::Stairwell::Level | |
AddLight(const std::string &name, int type) | SBS::Stairwell::Level | |
AddModel(const std::string &name, const std::string &filename, bool center, Vector3 position, Vector3 rotation, Real max_render_distance=0, Real scale_multiplier=1, bool enable_physics=false, Real restitution=0, Real friction=0, Real mass=0) | SBS::Stairwell::Level | |
AddModel(Model *model) | SBS::Stairwell::Level | |
AddPrimitive(const std::string &name) | SBS::Stairwell::Level | |
AddPrimitive(Primitive *primitive) | SBS::Stairwell::Level | |
AddStairs(const std::string &name, const std::string &riser_texture, const std::string &tread_texture, const std::string &direction, Real CenterX, Real CenterZ, Real width, Real risersize, Real treadsize, int num_stairs, Real voffset, Real tw, Real th) | SBS::Stairwell::Level | |
AddTrigger(const std::string &name, const std::string &sound_file, Vector3 &area_min, Vector3 &area_max, std::vector< std::string > &action_names) | SBS::Stairwell::Level | |
AddWall(const std::string &name, const std::string &texture, Real thickness, Real x1, Real z1, Real x2, Real z2, Real height1, Real height2, Real voffset1, Real voffset2, Real tw, Real th) | SBS::Stairwell::Level | |
AddWall(Wall *wall, const std::string &name, const std::string &texture, Real thickness, Real x1, Real z1, Real x2, Real z2, Real height1, Real height2, Real voffset1, Real voffset2, Real tw, Real th) | SBS::Stairwell::Level | |
CameraTextureArray | SBS::Stairwell::Level | private |
ChangeParent(Object *new_parent) | SBS::Object | |
children | SBS::Object | private |
command | SBS::Object | |
command_processed | SBS::Object | |
context | SBS::Object | |
ControlArray | SBS::Stairwell::Level | private |
ConvertTo() | SBS::Object | inline |
CreateDoor(std::string name, const std::string &open_sound, const std::string &close_sound, bool rotate) | SBS::Stairwell::Level | |
CustomObjectArray | SBS::Stairwell::Level | private |
Cut(bool relative, const Vector3 &start, const Vector3 &end, bool cutwalls, bool cutfloors, int checkwallnumber=0) | SBS::Stairwell::Level | |
DoorArray | SBS::Stairwell::Level | private |
Enabled(bool value) | SBS::Stairwell::Level | virtual |
enabled | SBS::Stairwell::Level | |
EnableLoop(bool value) | SBS::Object | protected |
floornum | SBS::Stairwell::Level | private |
GetChild(int index) | SBS::Object | |
GetChildrenCount() | SBS::Object | |
GetCustomObject(std::string name) | SBS::Stairwell::Level | |
GetDoor(const std::string &name) | SBS::Stairwell::Level | |
GetFloor() | SBS::Stairwell::Level | |
GetLight(const std::string &name) | SBS::Stairwell::Level | |
GetMeshObject() | SBS::Stairwell::Level | |
GetModel(std::string name) | SBS::Stairwell::Level | |
GetName() | SBS::ObjectBase | |
GetNameBase() | SBS::Object | |
GetNumber() | SBS::Object | |
GetOrientation(bool relative=false) | SBS::Object | |
GetParent() | SBS::ObjectBase | |
GetPosition(bool relative=false) | SBS::Object | virtual |
GetPrimitive(std::string name) | SBS::Stairwell::Level | |
GetRoot() | SBS::ObjectBase | |
GetRotation() | SBS::Object | virtual |
GetSceneNode() | SBS::Object | |
GetType() | SBS::Object | |
includefile | SBS::Object | |
Init(bool children=true) | SBS::Object | |
InitChildren() | SBS::Object | private |
initialized | SBS::Object | private |
IsEnabled() | SBS::Stairwell::Level | |
IsGlobal() | SBS::Object | |
IsMovable() | SBS::Object | |
IsPermanent() | SBS::Object | |
IsType() | SBS::Object | inline |
Level(Stairwell *parent, int number) | SBS::Stairwell::Level | |
lights | SBS::Stairwell::Level | private |
linenum | SBS::Object | |
Loop() | SBS::Stairwell::Level | virtual |
loop_enabled | SBS::Object | private |
LoopChildren() | SBS::Object | protected |
mesh | SBS::Stairwell::Level | private |
ModelArray | SBS::Stairwell::Level | private |
Move(const Vector3 &vector, Real speed=1.0) | SBS::Object | virtual |
Move(Real X, Real Y, Real Z, Real speed=1.0) | SBS::Object | virtual |
Name | SBS::ObjectBase | private |
node | SBS::Object | private |
NotifyChildren(bool move, bool rotate) | SBS::Object | private |
NotifyMove(bool parent=false) | SBS::Object | |
NotifyRotate(bool parent=false) | SBS::Object | |
Number | SBS::Object | private |
Object(Object *parent) | SBS::Object | |
ObjectBase(Object *parent) | SBS::ObjectBase | |
OnClick(Vector3 &position, bool shift, bool ctrl, bool alt, bool right) | SBS::Object | inlinevirtual |
OnHit() | SBS::Object | inlinevirtual |
OnInit() | SBS::Object | inlinevirtual |
OnMove(bool parent) | SBS::Object | inlinevirtual |
OnRotate(bool parent) | SBS::Object | inlinevirtual |
OnUnclick(bool right) | SBS::Object | inlinevirtual |
Parent | SBS::ObjectBase | private |
parent | SBS::Stairwell::Level | private |
parent_deleting | SBS::Object | |
Permanent | SBS::Object | private |
PrimArray | SBS::Stairwell::Level | private |
RegisterLoop(Object *object) | SBS::Object | |
RemoveCameraTexture(CameraTexture *camtex) | SBS::Stairwell::Level | |
RemoveChild(Object *object) | SBS::Object | |
RemoveControl(Control *control) | SBS::Stairwell::Level | |
RemoveCustomObject(CustomObject *object) | SBS::Stairwell::Level | |
RemoveDoor(Door *door) | SBS::Stairwell::Level | |
RemoveLight(Light *light) | SBS::Stairwell::Level | |
RemoveModel(Model *model) | SBS::Stairwell::Level | |
RemovePrimitive(Primitive *prim) | SBS::Stairwell::Level | |
RemoveTrigger(Trigger *trigger) | SBS::Stairwell::Level | |
ReplaceTexture(const std::string &oldtexture, const std::string &newtexture) | SBS::Stairwell::Level | |
Report(const std::string &message) | SBS::ObjectBase | virtual |
ReportError(const std::string &message) | SBS::ObjectBase | virtual |
ResetState() | SBS::Object | inlinevirtual |
Rotate(const Vector3 &vector, Real speed=1.0) | SBS::Object | virtual |
Rotate(Real X, Real Y, Real Z, Real speed=1.0) | SBS::Object | virtual |
runloops | SBS::Object | private |
sbs | SBS::ObjectBase | protected |
SelfDestruct() | SBS::Object | protected |
SetName(const std::string &name) | SBS::ObjectBase | |
SetOrientation(const Quaternion &q, bool relative=false) | SBS::Object | |
SetPosition(const Vector3 &position) | SBS::Object | virtual |
SetPosition(Real X, Real Y, Real Z) | SBS::Object | virtual |
SetPositionRelative(const Vector3 &position) | SBS::Object | |
SetPositionRelative(Real X, Real Y, Real Z) | SBS::Object | |
SetPositionY(Real value) | SBS::Object | virtual |
SetRotation(const Vector3 &rotation) | SBS::Object | virtual |
SetRotation(Real X, Real Y, Real Z) | SBS::Object | virtual |
SetValues(const std::string &type, const std::string &name, bool is_permanent, bool is_movable=true) | SBS::Object | |
ShowBoundingBox(bool value) | SBS::Object | |
Type | SBS::Object | private |
UnregisterLoop(Object *object) | SBS::Object | |
values_set | SBS::Object | private |
~Level() | SBS::Stairwell::Level | |
~Object() | SBS::Object | virtual |
~ObjectBase() | SBS::ObjectBase | inlinevirtual |