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Skyscraper 2.0
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This is the complete list of members for SBS::Wall, including all inherited members.
| AddChild(Object *object) | SBS::Object | |
| AddPolygon(const std::string &name, const std::string &texture, PolyArray &vertices, Real tw, Real th, bool autosize) | SBS::Wall | |
| AddPolygonSet(const std::string &name, const std::string &material, PolygonSet &vertices, Matrix3 &tex_matrix, Vector3 &tex_vector) | SBS::Wall | |
| AddQuad(const std::string &name, const std::string &texture, const Vector3 &v1, const Vector3 &v2, const Vector3 &v3, const Vector3 &v4, Real tw, Real th, bool autosize) | SBS::Wall | |
| ChangeHeight(Real newheight) | SBS::Wall | |
| ChangeParent(Object *new_parent) | SBS::Object | |
| ChangeTexture(const std::string &texture, bool matcheck=true) | SBS::Wall | |
| children | SBS::Object | private |
| command | SBS::Object | |
| command_processed | SBS::Object | |
| context | SBS::Object | |
| ConvertTo() | SBS::Object | inline |
| DeletePolygon(int index, bool recreate_colliders) | SBS::Wall | |
| DeletePolygons(bool recreate_collider=true) | SBS::Wall | |
| Enabled(bool value) | SBS::Object | inlinevirtual |
| EnableLoop(bool value) | SBS::Object | protected |
| FindPolygon(const std::string &name) | SBS::Wall | |
| GetChild(int index) | SBS::Object | |
| GetChildrenCount() | SBS::Object | |
| GetMesh() | SBS::Wall | |
| GetName() | SBS::ObjectBase | |
| GetNameBase() | SBS::Object | |
| GetNumber() | SBS::Object | |
| GetOrientation(bool relative=false) | SBS::Object | |
| GetParent() | SBS::ObjectBase | |
| GetPoint(const Vector3 &start, const Vector3 &end) | SBS::Wall | |
| GetPolygon(int index) | SBS::Wall | |
| GetPolygonCount() | SBS::Wall | |
| GetPosition(bool relative=false) | SBS::Object | virtual |
| GetRoot() | SBS::ObjectBase | |
| GetRotation() | SBS::Object | virtual |
| GetSceneNode() | SBS::Object | |
| GetTriangleCount() | SBS::Wall | |
| GetType() | SBS::Object | |
| GetVertexCount() | SBS::Wall | |
| GetWallExtents(Real altitude, bool get_max) | SBS::Wall | |
| includefile | SBS::Object | |
| Init(bool children=true) | SBS::Object | |
| InitChildren() | SBS::Object | private |
| initialized | SBS::Object | private |
| IntersectsWall(Vector3 start, Vector3 end, Vector3 &isect, bool convert=true) | SBS::Wall | |
| IsEnabled() | SBS::Object | inlinevirtual |
| IsGlobal() | SBS::Object | |
| IsMovable() | SBS::Object | |
| IsPermanent() | SBS::Object | |
| IsType() | SBS::Object | inline |
| linenum | SBS::Object | |
| Loop() | SBS::Object | inlinevirtual |
| loop_enabled | SBS::Object | private |
| LoopChildren() | SBS::Object | protected |
| MeshObject class | SBS::Wall | friend |
| meshwrapper | SBS::Wall | private |
| Move(const Vector3 &vector, Real speed=1.0) | SBS::Wall | |
| SBS::Object::Move(const Vector3 &vector, Real speed=1.0, bool force=false) | SBS::Object | virtual |
| SBS::Object::Move(Real X, Real Y, Real Z, Real speed=1.0, bool force=false) | SBS::Object | virtual |
| Name | SBS::ObjectBase | private |
| node | SBS::Object | private |
| NotifyChildren(bool move, bool rotate) | SBS::Object | private |
| NotifyMove(bool parent=false) | SBS::Object | |
| NotifyRotate(bool parent=false) | SBS::Object | |
| Number | SBS::Object | private |
| Object(Object *parent) | SBS::Object | |
| ObjectBase(Object *parent) | SBS::ObjectBase | |
| OnClick(Vector3 &position, bool shift, bool ctrl, bool alt, bool right) | SBS::Object | inlinevirtual |
| OnHit() | SBS::Object | inlinevirtual |
| OnInit() | SBS::Object | inlinevirtual |
| OnMove(bool parent) | SBS::Object | inlinevirtual |
| OnRotate(bool parent) | SBS::Object | inlinevirtual |
| OnUnclick(bool right) | SBS::Object | inlinevirtual |
| Parent | SBS::ObjectBase | private |
| parent_array | SBS::Wall | private |
| parent_deleting | SBS::Object | |
| Permanent | SBS::Object | private |
| polygons | SBS::Wall | private |
| RegisterLoop(Object *object) | SBS::Object | |
| RemoveChild(Object *object) | SBS::Object | |
| ReplaceTexture(const std::string &oldtexture, const std::string &newtexture) | SBS::Wall | |
| Report(const std::string &message) | SBS::ObjectBase | virtual |
| ReportError(const std::string &message) | SBS::ObjectBase | virtual |
| ResetState() | SBS::Object | inlinevirtual |
| Rotate(const Vector3 &vector, Real speed=1.0) | SBS::Object | virtual |
| Rotate(Real X, Real Y, Real Z, Real speed=1.0) | SBS::Object | virtual |
| runloops | SBS::Object | private |
| sbs | SBS::ObjectBase | protected |
| SelfDestruct() | SBS::Object | protected |
| SetName(const std::string &name) | SBS::ObjectBase | |
| SetOrientation(const Quaternion &q, bool relative=false) | SBS::Object | |
| SetParentArray(std::vector< Wall * > &array) | SBS::Wall | |
| SetPosition(const Vector3 &position, bool relative=false, bool force=false) | SBS::Object | virtual |
| SetPosition(Real X, Real Y, Real Z, bool relative=false, bool force=false) | SBS::Object | virtual |
| SetPositionY(Real value, bool force=false) | SBS::Object | virtual |
| SetRotation(const Vector3 &rotation) | SBS::Object | virtual |
| SetRotation(Real X, Real Y, Real Z) | SBS::Object | virtual |
| SetValues(const std::string &type, const std::string &name, bool is_permanent, bool is_movable=true) | SBS::Object | |
| ShowBoundingBox(bool value) | SBS::Object | |
| Type | SBS::Object | private |
| UnregisterLoop(Object *object) | SBS::Object | |
| values_set | SBS::Object | private |
| Wall(MeshObject *wrapper, const std::string &name) | SBS::Wall | |
| ~Object() | SBS::Object | virtual |
| ~ObjectBase() | SBS::ObjectBase | inlinevirtual |
| ~Wall() | SBS::Wall |