| AddChild(EngineContext *engine) | Skyscraper::EngineContext | |
| area_max | Skyscraper::EngineContext | private |
| area_min | Skyscraper::EngineContext | private |
| AttachCamera(std::vector< Ogre::Camera * > &cameras, bool init_state=true) | Skyscraper::EngineContext | |
| Boot() | Skyscraper::EngineContext | |
| children | Skyscraper::EngineContext | private |
| current_time | Skyscraper::EngineContext | |
| CutForEngine(EngineContext *engine) | Skyscraper::EngineContext | |
| DetachCamera(bool reset_building=false) | Skyscraper::EngineContext | |
| DoReload() | Skyscraper::EngineContext | |
| EngineContext(EngineContext *parent, VM *vm, Ogre::SceneManager *mSceneManager, FMOD::System *fmodsystem, const Vector3 &position=Vector3::ZERO, Real rotation=0.0, const Vector3 &area_min=Vector3::ZERO, const Vector3 &area_max=Vector3::ZERO) | Skyscraper::EngineContext | |
| EngineContext(EngineContext *parent, VM *vm, Ogre::SceneManager *mSceneManager, const Vector3 &position=Vector3::ZERO, Real rotation=0.0, const Vector3 &area_min=Vector3::ZERO, const Vector3 &area_max=Vector3::ZERO) | Skyscraper::EngineContext | |
| finish_time | Skyscraper::EngineContext | private |
| fmodsystem | Skyscraper::EngineContext | private |
| Gather() | Skyscraper::EngineContext | |
| GatherReset() | Skyscraper::EngineContext | |
| GetCameraPosition() | Skyscraper::EngineContext | |
| GetCameraState() | Skyscraper::EngineContext | |
| GetFilename() | Skyscraper::EngineContext | |
| GetNumber() | Skyscraper::EngineContext | inline |
| GetParent() | Skyscraper::EngineContext | inline |
| GetProgress() | Skyscraper::EngineContext | inline |
| GetScriptProcessor() | Skyscraper::EngineContext | |
| GetShutdownState() | Skyscraper::EngineContext | inline |
| GetSystem() | Skyscraper::EngineContext | inline |
| GetVM() | Skyscraper::EngineContext | |
| Init(EngineContext *parent, VM *vm, Ogre::SceneManager *mSceneManager, const Vector3 &position, Real rotation, const Vector3 &area_min, const Vector3 &area_max) | Skyscraper::EngineContext | |
| Init() | Skyscraper::EngineContext | private |
| InitSim() | Skyscraper::EngineContext | |
| InRunloop() | Skyscraper::EngineContext | |
| inside | Skyscraper::EngineContext | private |
| instance | Skyscraper::EngineContext | private |
| InstancePrompt | Skyscraper::EngineContext | private |
| IsCameraActive() | Skyscraper::EngineContext | |
| IsInside() | Skyscraper::EngineContext | |
| IsInside(const Vector3 &position) | Skyscraper::EngineContext | |
| IsLoading() | Skyscraper::EngineContext | inline |
| IsLoadingFinished() | Skyscraper::EngineContext | |
| IsParent(EngineContext *engine, bool recursive=false) | Skyscraper::EngineContext | |
| IsReloading() | Skyscraper::EngineContext | inline |
| IsRoot() | Skyscraper::EngineContext | |
| IsRunning() | Skyscraper::EngineContext | inline |
| Load(std::string filename) | Skyscraper::EngineContext | |
| LoadDefault() | Skyscraper::EngineContext | |
| loading | Skyscraper::EngineContext | private |
| Move(Vector3 &position, bool move_children=false) | Skyscraper::EngineContext | |
| Moved | Skyscraper::EngineContext | |
| mSceneManager | Skyscraper::EngineContext | private |
| NewEngine | Skyscraper::EngineContext | |
| OnEnter() | Skyscraper::EngineContext | |
| OnExit() | Skyscraper::EngineContext | |
| parent | Skyscraper::EngineContext | private |
| Paused | Skyscraper::EngineContext | |
| position | Skyscraper::EngineContext | private |
| prepared | Skyscraper::EngineContext | private |
| processor | Skyscraper::EngineContext | private |
| progress | Skyscraper::EngineContext | private |
| raised | Skyscraper::EngineContext | private |
| RefreshCamera() | Skyscraper::EngineContext | |
| Reload | Skyscraper::EngineContext | |
| reload_state | Skyscraper::EngineContext | private |
| reloading | Skyscraper::EngineContext | private |
| RemoveChild(EngineContext *engine) | Skyscraper::EngineContext | |
| RemoveParent() | Skyscraper::EngineContext | inline |
| Report(const std::string &message) | Skyscraper::EngineContext | |
| ReportError(const std::string &message) | Skyscraper::EngineContext | |
| ReportFatalError(const std::string &message) | Skyscraper::EngineContext | |
| ResetCamera() | Skyscraper::EngineContext | |
| ResetPrepare() | Skyscraper::EngineContext | |
| RevertMovement() | Skyscraper::EngineContext | |
| rotation | Skyscraper::EngineContext | private |
| Run() | Skyscraper::EngineContext | |
| running | Skyscraper::EngineContext | private |
| SetCameraState(const ::SBS::CameraState &state, bool set_floor=true) | Skyscraper::EngineContext | |
| Shutdown() | Skyscraper::EngineContext | |
| shutdown | Skyscraper::EngineContext | private |
| Simcore | Skyscraper::EngineContext | private |
| Start(std::vector< Ogre::Camera * > &cameras) | Skyscraper::EngineContext | |
| started | Skyscraper::EngineContext | |
| StartSim() | Skyscraper::EngineContext | private |
| time_stat | Skyscraper::EngineContext | |
| UnloadSim() | Skyscraper::EngineContext | private |
| UpdateProgress(int percent) | Skyscraper::EngineContext | |
| vm | Skyscraper::EngineContext | private |
| ~EngineContext() | Skyscraper::EngineContext | |