AddChild(EngineContext *engine) | Skyscraper::EngineContext | |
area_max | Skyscraper::EngineContext | private |
area_min | Skyscraper::EngineContext | private |
AttachCamera(std::vector< Ogre::Camera * > &cameras, bool init_state=true) | Skyscraper::EngineContext | |
Boot() | Skyscraper::EngineContext | |
children | Skyscraper::EngineContext | private |
current_time | Skyscraper::EngineContext | |
CutForEngine(EngineContext *engine) | Skyscraper::EngineContext | |
DetachCamera(bool reset_building=false) | Skyscraper::EngineContext | |
DoReload() | Skyscraper::EngineContext | |
EngineContext(EngineContext *parent, VM *vm, Ogre::SceneManager *mSceneManager, FMOD::System *fmodsystem, const Vector3 &position=Vector3::ZERO, Real rotation=0.0, const Vector3 &area_min=Vector3::ZERO, const Vector3 &area_max=Vector3::ZERO) | Skyscraper::EngineContext | |
EngineContext(EngineContext *parent, VM *vm, Ogre::SceneManager *mSceneManager, const Vector3 &position=Vector3::ZERO, Real rotation=0.0, const Vector3 &area_min=Vector3::ZERO, const Vector3 &area_max=Vector3::ZERO) | Skyscraper::EngineContext | |
finish_time | Skyscraper::EngineContext | private |
fmodsystem | Skyscraper::EngineContext | private |
Gather() | Skyscraper::EngineContext | |
GatherReset() | Skyscraper::EngineContext | |
GetCameraPosition() | Skyscraper::EngineContext | |
GetCameraState() | Skyscraper::EngineContext | |
GetFilename() | Skyscraper::EngineContext | |
GetNumber() | Skyscraper::EngineContext | inline |
GetParent() | Skyscraper::EngineContext | inline |
GetProgress() | Skyscraper::EngineContext | inline |
GetScriptProcessor() | Skyscraper::EngineContext | |
GetShutdownState() | Skyscraper::EngineContext | inline |
GetSystem() | Skyscraper::EngineContext | inline |
GetVM() | Skyscraper::EngineContext | |
Init(EngineContext *parent, VM *vm, Ogre::SceneManager *mSceneManager, const Vector3 &position, Real rotation, const Vector3 &area_min, const Vector3 &area_max) | Skyscraper::EngineContext | |
Init() | Skyscraper::EngineContext | private |
InitSim() | Skyscraper::EngineContext | |
InRunloop() | Skyscraper::EngineContext | |
inside | Skyscraper::EngineContext | private |
instance | Skyscraper::EngineContext | private |
InstancePrompt | Skyscraper::EngineContext | private |
IsCameraActive() | Skyscraper::EngineContext | |
IsInside() | Skyscraper::EngineContext | |
IsInside(const Vector3 &position) | Skyscraper::EngineContext | |
IsLoading() | Skyscraper::EngineContext | inline |
IsLoadingFinished() | Skyscraper::EngineContext | |
IsParent(EngineContext *engine, bool recursive=false) | Skyscraper::EngineContext | |
IsReloading() | Skyscraper::EngineContext | inline |
IsRoot() | Skyscraper::EngineContext | |
IsRunning() | Skyscraper::EngineContext | inline |
Load(std::string filename) | Skyscraper::EngineContext | |
LoadDefault() | Skyscraper::EngineContext | |
loading | Skyscraper::EngineContext | private |
Move(Vector3 &position, bool move_children=false) | Skyscraper::EngineContext | |
Moved | Skyscraper::EngineContext | |
mSceneManager | Skyscraper::EngineContext | private |
NewEngine | Skyscraper::EngineContext | |
OnEnter() | Skyscraper::EngineContext | |
OnExit() | Skyscraper::EngineContext | |
parent | Skyscraper::EngineContext | private |
position | Skyscraper::EngineContext | private |
prepared | Skyscraper::EngineContext | private |
processor | Skyscraper::EngineContext | private |
progress | Skyscraper::EngineContext | private |
raised | Skyscraper::EngineContext | private |
RefreshCamera() | Skyscraper::EngineContext | |
Reload | Skyscraper::EngineContext | |
reload_state | Skyscraper::EngineContext | private |
reloading | Skyscraper::EngineContext | private |
RemoveChild(EngineContext *engine) | Skyscraper::EngineContext | |
RemoveParent() | Skyscraper::EngineContext | inline |
Report(const std::string &message) | Skyscraper::EngineContext | |
ReportError(const std::string &message) | Skyscraper::EngineContext | |
ReportFatalError(const std::string &message) | Skyscraper::EngineContext | |
ResetCamera() | Skyscraper::EngineContext | |
ResetPrepare() | Skyscraper::EngineContext | |
RevertMovement() | Skyscraper::EngineContext | |
rotation | Skyscraper::EngineContext | private |
Run() | Skyscraper::EngineContext | |
running | Skyscraper::EngineContext | private |
SetCameraState(const ::SBS::CameraState &state, bool set_floor=true) | Skyscraper::EngineContext | |
Shutdown() | Skyscraper::EngineContext | |
shutdown | Skyscraper::EngineContext | private |
Simcore | Skyscraper::EngineContext | private |
Start(std::vector< Ogre::Camera * > &cameras) | Skyscraper::EngineContext | |
started | Skyscraper::EngineContext | |
StartSim() | Skyscraper::EngineContext | private |
time_stat | Skyscraper::EngineContext | |
UnloadSim() | Skyscraper::EngineContext | private |
UpdateProgress(int percent) | Skyscraper::EngineContext | |
vm | Skyscraper::EngineContext | private |
~EngineContext() | Skyscraper::EngineContext | |