Skyscraper 2.0
custom.h
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1/*
2 Scalable Building Simulator - Custom Object
3 The Skyscraper Project - Version 2.0
4 Copyright (C)2004-2024 Ryan Thoryk
5 https://www.skyscrapersim.net
6 https://sourceforge.net/projects/skyscraper/
7 Contact - ryan@skyscrapersim.net
8
9 This program is free software; you can redistribute it and/or
10 modify it under the terms of the GNU General Public License
11 as published by the Free Software Foundation; either version 2
12 of the License, or (at your option) any later version.
13
14 This program is distributed in the hope that it will be useful,
15 but WITHOUT ANY WARRANTY; without even the implied warranty of
16 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
17 GNU General Public License for more details.
18
19 You should have received a copy of the GNU General Public License
20 along with this program; if not, write to the Free Software
21 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
22*/
23
24#ifndef _SBS_CUSTOM_H
25#define _SBS_CUSTOM_H
26
27namespace SBS {
28
30{
31public:
32
34
35 //functions
36 CustomObject(Object *parent, const std::string &name, const Vector3 &position, const Vector3 &rotation, Real max_render_distance = 0, Real scale_multiplier = 1);
38 bool IsEnabled();
39 void Enabled(bool value);
40 bool IsKey();
41 int GetKeyID();
42 void SetKey(int keyid);
43 bool IsPhysical();
44 void Loop();
45 void PickUp();
46 void Drop();
47 bool IsPickedUp();
48 MeshObject* GetMeshObject() { return mesh; }
49 void OnClick(Vector3 &position, bool shift, bool ctrl, bool alt, bool right);
50 void SetTexture(const std::string &texture);
51 void Finish(bool enable_physics = false, Real restitution= 0, Real friction = 0, Real mass = 0);
52
53private:
54 void RemoveFromParent();
55 void AddToParent();
56
59 bool is_key;
60 int KeyID;
61 bool global;
62};
63
64}
65
66#endif
MeshObject * mesh
Definition custom.h:57
Vector3 Offset
Definition custom.h:58
bool always_visible
Definition custom.h:33
MeshObject * GetMeshObject()
Definition custom.h:48
void SetKey(int keyid)
Ogre::Vector3 Vector3
Definition globals.h:58
Ogre::Real Real
Definition globals.h:57
#define SBSIMPEXP
Definition globals.h:53