Skyscraper 2.0
revolvingdoor.h
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1/*
2 Scalable Building Simulator - Revolving Door Object
3 The Skyscraper Project - Version 2.0
4 Copyright (C)2004-2024 Ryan Thoryk
5 https://www.skyscrapersim.net
6 https://sourceforge.net/projects/skyscraper/
7 Contact - ryan@skyscrapersim.net
8
9 This program is free software; you can redistribute it and/or
10 modify it under the terms of the GNU General Public License
11 as published by the Free Software Foundation; either version 2
12 of the License, or (at your option) any later version.
13
14 This program is distributed in the hope that it will be useful,
15 but WITHOUT ANY WARRANTY; without even the implied warranty of
16 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
17 GNU General Public License for more details.
18
19 You should have received a copy of the GNU General Public License
20 along with this program; if not, write to the Free Software
21 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
22*/
23
24#ifndef _SBS_REVOLVINGDOOR_H
25#define _SBS_REVOLVINGDOOR_H
26
27#include "lock.h"
28
29namespace SBS {
30
31class SBSIMPEXP RevolvingDoor : public Object, public Lock
32{
33public:
34
35 bool IsMoving; //is door moving?
36 bool Clockwise; //if door should rotate clockwise
37 Real Speed; //rotation speed
38 std::string soundfile; //sound
40
41 RevolvingDoor(Object *parent, DynamicMesh *wrapper, const std::string &name, bool run, const std::string &soundfile, const std::string &texture, Real thickness, bool clockwise, int segments, Real speed, Real rotation, Real CenterX, Real CenterZ, Real width, Real height, Real voffset, Real tw, Real th);
43 void Enabled(bool value);
44 void MoveDoor();
45 bool IsEnabled() { return is_enabled; }
46 void Loop();
47 void OnClick(Vector3 &position, bool shift, bool ctrl, bool alt, bool right);
48 void OnHit();
49 void Report(const std::string &message);
50 bool ReportError(const std::string &message);
51 void Run(bool value);
52
53private:
54 MeshObject* DoorMesh; //door mesh
55
56 //sound object
58
59 bool brake;
62 bool run;
63};
64
65}
66
67#endif
MeshObject * DoorMesh
std::string soundfile
Ogre::Vector3 Vector3
Definition globals.h:58
Ogre::Real Real
Definition globals.h:57
#define SBSIMPEXP
Definition globals.h:53