This is the complete list of members for SBS::DynamicMesh::Mesh, including all inherited members.
| auto_shadows | SBS::DynamicMesh::Mesh | |
| ChangeTexture(const std::string &old_texture, const std::string &new_texture) | SBS::DynamicMesh::Mesh | |
| client_entries | SBS::DynamicMesh::Mesh | |
| CreateSubMesh(const std::string &material) | SBS::DynamicMesh::Mesh | |
| DeleteSubMesh(int client, int index) | SBS::DynamicMesh::Mesh | |
| Detach() | SBS::DynamicMesh::Mesh | |
| Enabled(bool value) | SBS::DynamicMesh::Mesh | |
| enabled | SBS::DynamicMesh::Mesh | |
| EnableDebugView(bool value) | SBS::DynamicMesh::Mesh | |
| EnableShadows(bool value) | SBS::DynamicMesh::Mesh | |
| FindMatchingSubMesh(const std::string &material) | SBS::DynamicMesh::Mesh | |
| GetSubMeshCount() | SBS::DynamicMesh::Mesh | |
| IsVisible() | SBS::DynamicMesh::Mesh | |
| IsVisible(Ogre::Camera *camera) | SBS::DynamicMesh::Mesh | |
| Mesh(DynamicMesh *parent, const std::string &name, SceneNode *node, Real max_render_distance, const std::string &filename="", const std::string &meshname="", const std::string &path="") | SBS::DynamicMesh::Mesh | |
| MeshWrapper | SBS::DynamicMesh::Mesh | |
| Movable | SBS::DynamicMesh::Mesh | |
| name | SBS::DynamicMesh::Mesh | |
| node | SBS::DynamicMesh::Mesh | |
| Parent | SBS::DynamicMesh::Mesh | |
| parent_deleting | SBS::DynamicMesh::Mesh | |
| Prepare(bool process_vertices=true, int client=-1) | SBS::DynamicMesh::Mesh | |
| prepared | SBS::DynamicMesh::Mesh | |
| sbs | SBS::DynamicMesh::Mesh | |
| SetMaterial(const std::string &material) | SBS::DynamicMesh::Mesh | |
| Submeshes | SBS::DynamicMesh::Mesh | |
| UpdateBoundingBox() | SBS::DynamicMesh::Mesh | |
| UpdateVertices(int client, const std::string &material, Polygon *polygon=0, bool single=false) | SBS::DynamicMesh::Mesh | |
| ~Mesh() | SBS::DynamicMesh::Mesh | |