Skyscraper 2.0
SBS::DynamicMesh::Mesh Member List

This is the complete list of members for SBS::DynamicMesh::Mesh, including all inherited members.

auto_shadowsSBS::DynamicMesh::Mesh
ChangeTexture(const std::string &old_texture, const std::string &new_texture)SBS::DynamicMesh::Mesh
client_entriesSBS::DynamicMesh::Mesh
CreateSubMesh(const std::string &material)SBS::DynamicMesh::Mesh
DeleteSubMesh(int client, int index)SBS::DynamicMesh::Mesh
Detach()SBS::DynamicMesh::Mesh
Enabled(bool value)SBS::DynamicMesh::Mesh
enabledSBS::DynamicMesh::Mesh
EnableDebugView(bool value)SBS::DynamicMesh::Mesh
EnableShadows(bool value)SBS::DynamicMesh::Mesh
FindMatchingSubMesh(const std::string &material)SBS::DynamicMesh::Mesh
GetSubMeshCount()SBS::DynamicMesh::Mesh
IsVisible()SBS::DynamicMesh::Mesh
IsVisible(Ogre::Camera *camera)SBS::DynamicMesh::Mesh
Mesh(DynamicMesh *parent, const std::string &name, SceneNode *node, Real max_render_distance, const std::string &filename="", const std::string &meshname="", const std::string &path="")SBS::DynamicMesh::Mesh
MeshWrapperSBS::DynamicMesh::Mesh
MovableSBS::DynamicMesh::Mesh
nameSBS::DynamicMesh::Mesh
nodeSBS::DynamicMesh::Mesh
ParentSBS::DynamicMesh::Mesh
parent_deletingSBS::DynamicMesh::Mesh
Prepare(bool process_vertices=true, int client=-1)SBS::DynamicMesh::Mesh
preparedSBS::DynamicMesh::Mesh
sbsSBS::DynamicMesh::Mesh
SetMaterial(const std::string &material)SBS::DynamicMesh::Mesh
SubmeshesSBS::DynamicMesh::Mesh
UpdateBoundingBox()SBS::DynamicMesh::Mesh
UpdateVertices(int client, const std::string &material, Polygon *polygon=0, bool single=false)SBS::DynamicMesh::Mesh
~Mesh()SBS::DynamicMesh::Mesh