This is the complete list of members for SBS::DynamicMesh::Mesh, including all inherited members.
auto_shadows | SBS::DynamicMesh::Mesh | |
ChangeTexture(const std::string &old_texture, const std::string &new_texture) | SBS::DynamicMesh::Mesh | |
client_entries | SBS::DynamicMesh::Mesh | |
CreateSubMesh(const std::string &material) | SBS::DynamicMesh::Mesh | |
DeleteSubMesh(int client, int index) | SBS::DynamicMesh::Mesh | |
Detach() | SBS::DynamicMesh::Mesh | |
Enabled(bool value) | SBS::DynamicMesh::Mesh | |
enabled | SBS::DynamicMesh::Mesh | |
EnableDebugView(bool value) | SBS::DynamicMesh::Mesh | |
EnableShadows(bool value) | SBS::DynamicMesh::Mesh | |
FindMatchingSubMesh(const std::string &material) | SBS::DynamicMesh::Mesh | |
GetSubMeshCount() | SBS::DynamicMesh::Mesh | |
IsVisible() | SBS::DynamicMesh::Mesh | |
IsVisible(Ogre::Camera *camera) | SBS::DynamicMesh::Mesh | |
Mesh(DynamicMesh *parent, const std::string &name, SceneNode *node, Real max_render_distance, const std::string &filename="", const std::string &meshname="", const std::string &path="") | SBS::DynamicMesh::Mesh | |
MeshWrapper | SBS::DynamicMesh::Mesh | |
Movable | SBS::DynamicMesh::Mesh | |
name | SBS::DynamicMesh::Mesh | |
node | SBS::DynamicMesh::Mesh | |
Parent | SBS::DynamicMesh::Mesh | |
parent_deleting | SBS::DynamicMesh::Mesh | |
Prepare(bool process_vertices=true, int client=-1) | SBS::DynamicMesh::Mesh | |
prepared | SBS::DynamicMesh::Mesh | |
sbs | SBS::DynamicMesh::Mesh | |
SetMaterial(const std::string &material) | SBS::DynamicMesh::Mesh | |
Submeshes | SBS::DynamicMesh::Mesh | |
UpdateBoundingBox() | SBS::DynamicMesh::Mesh | |
UpdateVertices(int client, const std::string &material, Polygon *polygon=0, bool single=false) | SBS::DynamicMesh::Mesh | |
~Mesh() | SBS::DynamicMesh::Mesh | |