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Skyscraper 2.0
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#include <array>#include <optional>#include "XrStruct.h"#include "XrHandle.h"#include "XrGuid.h"
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Classes | |
| class | xr::SpatialGraphNodeBindingHandle |
Namespaces | |
| namespace | xr |
The xr::DispatchTable struct contains all available PFN pointers to xr functions including those in all extensions. The application should call dispatchTable.Initialize() once creating a new XrInstance to initialize all function pointers. The application should reset the dispatch table by = {} when destroying the instance handle. | |