Skyscraper 2.0
|
#include <array>
#include <optional>
#include "XrStruct.h"
#include "XrHandle.h"
#include "XrGuid.h"
Go to the source code of this file.
Classes | |
class | xr::SpatialGraphNodeBindingHandle |
Namespaces | |
namespace | xr |
The xr::DispatchTable struct contains all available PFN pointers to xr functions including those in all extensions. The application should call dispatchTable.Initialize() once creating a new XrInstance to initialize all function pointers. The application should reset the dispatch table by = {} when destroying the instance handle. | |