Skyscraper 2.0
SBS::Vehicle Member List

This is the complete list of members for SBS::Vehicle, including all inherited members.

AddChild(Object *object)SBS::Object
AddWheel(bool engine, bool steerable, bool IsFrontWheel, Real radius, const Vector3 &ConnectionPoint, const Vector3 &Direction=Vector3(0, -1, 0), const Vector3 &Axle=Vector3(-1, 0, 0))SBS::Vehicle
AttachCamera(bool value)SBS::Vehicle
camera_attachedSBS::Vehicleprivate
CameraPointSBS::Vehicle
ChangeParent(Object *new_parent)SBS::Object
ChassisMeshSBS::Vehicle
ChassisScaleSBS::Vehicle
ChassisShiftSBS::Vehicle
childrenSBS::Objectprivate
commandSBS::Object
command_processedSBS::Object
contextSBS::Object
ConvertTo()SBS::Objectinline
Create(const Vector3 &position)SBS::Vehicle
CreateChassis(Real restitution, Real friction, Real mass, Real linear_dampening, Real angular_dampening)SBS::Vehicle
CreatedSBS::Vehicle
Enabled(bool value)SBS::Vehiclevirtual
EnableLoop(bool value)SBS::Objectprotected
FrictionSlipSBS::Vehicle
GetChild(int index)SBS::Object
GetChildrenCount()SBS::Object
GetName()SBS::ObjectBase
GetNameBase()SBS::Object
GetNumber()SBS::Object
GetOrientation(bool relative=false)SBS::Object
GetParent()SBS::ObjectBase
GetPosition(bool relative=false)SBS::Objectvirtual
GetRoot()SBS::ObjectBase
GetRotation()SBS::Objectvirtual
GetSceneNode()SBS::Object
GetType()SBS::Object
GetWidth()SBS::Vehicle
includefileSBS::Object
Init(bool children=true)SBS::Object
InitChildren()SBS::Objectprivate
initializedSBS::Objectprivate
IsGlobal()SBS::Object
IsMovable()SBS::Object
IsPermanent()SBS::Object
IsType()SBS::Objectinline
KeyPressed(bool left, bool right, bool down, bool up)SBS::Vehicle
KeyReleased(bool left, bool right, bool down, bool up)SBS::Vehicle
linenumSBS::Object
Loop()SBS::Vehiclevirtual
loop_enabledSBS::Objectprivate
LoopChildren()SBS::Objectprotected
MaxEngineForceSBS::Vehicle
MaxSuspensionTravelCmSBS::Vehicle
mCarChassisSBS::Vehicleprivate
mChassisSBS::Vehicleprivate
mEngineForceSBS::Vehicleprivate
Move(const Vector3 &vector, Real speed=1.0)SBS::Objectvirtual
Move(Real X, Real Y, Real Z, Real speed=1.0)SBS::Objectvirtual
mSteeringSBS::Vehicleprivate
mSteeringLeftSBS::Vehicleprivate
mSteeringRightSBS::Vehicleprivate
mTuningSBS::Vehicleprivate
mVehicleSBS::Vehicleprivate
mVehicleRayCasterSBS::Vehicleprivate
mWheelsSBS::Vehicleprivate
mWheelsEngineSBS::Vehicleprivate
mWheelsSteerableSBS::Vehicleprivate
NameSBS::Vehicle
nodeSBS::Objectprivate
NotifyChildren(bool move, bool rotate)SBS::Objectprivate
NotifyMove(bool parent=false)SBS::Object
NotifyRotate(bool parent=false)SBS::Object
NumberSBS::Vehicle
Object(Object *parent)SBS::Object
ObjectBase(Object *parent)SBS::ObjectBase
OnClick(Vector3 &position, bool shift, bool ctrl, bool alt, bool right)SBS::Objectinlinevirtual
OnHit()SBS::Objectinlinevirtual
OnInit()SBS::Objectinlinevirtual
OnMove(bool parent)SBS::Vehiclevirtual
OnRotate(bool parent)SBS::Objectinlinevirtual
OnUnclick(bool right)SBS::Objectinlinevirtual
ParentSBS::ObjectBaseprivate
parent_deletingSBS::Object
PermanentSBS::Objectprivate
RegisterLoop(Object *object)SBS::Object
RemoveChild(Object *object)SBS::Object
Report(const std::string &message)SBS::Vehiclevirtual
ReportError(const std::string &message)SBS::Vehiclevirtual
ResetState()SBS::Objectinlinevirtual
RollInfluenceSBS::Vehicle
Rotate(const Vector3 &vector, Real speed=1.0)SBS::Objectvirtual
Rotate(Real X, Real Y, Real Z, Real speed=1.0)SBS::Objectvirtual
runloopsSBS::Objectprivate
sbsSBS::ObjectBaseprotected
SelfDestruct()SBS::Objectprotected
SetName(const std::string &name)SBS::ObjectBase
SetOrientation(const Quaternion &q, bool relative=false)SBS::Object
SetPosition(const Vector3 &position)SBS::Objectvirtual
SetPosition(Real X, Real Y, Real Z)SBS::Objectvirtual
SetPositionRelative(const Vector3 &position)SBS::Object
SetPositionRelative(Real X, Real Y, Real Z)SBS::Object
SetPositionY(Real value)SBS::Objectvirtual
SetRotation(const Vector3 &rotation)SBS::Objectvirtual
SetRotation(Real X, Real Y, Real Z)SBS::Objectvirtual
SetValues(const std::string &type, const std::string &name, bool is_permanent, bool is_movable=true)SBS::Object
ShowBoundingBox(bool value)SBS::Object
SteeringClampSBS::Vehicle
SteeringIncrementSBS::Vehicle
SuspensionCompressionSBS::Vehicle
SuspensionDampingSBS::Vehicle
SuspensionRestLengthSBS::Vehicle
SuspensionStiffnessSBS::Vehicle
TypeSBS::Objectprivate
UnregisterLoop(Object *object)SBS::Object
values_setSBS::Objectprivate
Vehicle(Object *parent, const int number)SBS::Vehicle
vehicleSBS::Vehicleprivate
WheelCountSBS::Vehicleprivate
WheelFrictionSBS::Vehicle
WheelMeshSBS::Vehicle
WheelScaleSBS::Vehicle
~Object()SBS::Objectvirtual
~ObjectBase()SBS::ObjectBaseinlinevirtual
~Vehicle()SBS::Vehicle