AddChild(Object *object) | SBS::Object | |
AddWheel(bool engine, bool steerable, bool IsFrontWheel, Real radius, const Vector3 &ConnectionPoint, const Vector3 &Direction=Vector3(0, -1, 0), const Vector3 &Axle=Vector3(-1, 0, 0)) | SBS::Vehicle | |
AttachCamera(bool value) | SBS::Vehicle | |
camera_attached | SBS::Vehicle | private |
CameraPoint | SBS::Vehicle | |
ChangeParent(Object *new_parent) | SBS::Object | |
ChassisMesh | SBS::Vehicle | |
ChassisScale | SBS::Vehicle | |
ChassisShift | SBS::Vehicle | |
children | SBS::Object | private |
command | SBS::Object | |
command_processed | SBS::Object | |
context | SBS::Object | |
ConvertTo() | SBS::Object | inline |
Create(const Vector3 &position) | SBS::Vehicle | |
CreateChassis(Real restitution, Real friction, Real mass, Real linear_dampening, Real angular_dampening) | SBS::Vehicle | |
Created | SBS::Vehicle | |
Enabled(bool value) | SBS::Vehicle | virtual |
EnableLoop(bool value) | SBS::Object | protected |
FrictionSlip | SBS::Vehicle | |
GetChild(int index) | SBS::Object | |
GetChildrenCount() | SBS::Object | |
GetName() | SBS::ObjectBase | |
GetNameBase() | SBS::Object | |
GetNumber() | SBS::Object | |
GetOrientation(bool relative=false) | SBS::Object | |
GetParent() | SBS::ObjectBase | |
GetPosition(bool relative=false) | SBS::Object | virtual |
GetRoot() | SBS::ObjectBase | |
GetRotation() | SBS::Object | virtual |
GetSceneNode() | SBS::Object | |
GetType() | SBS::Object | |
GetWidth() | SBS::Vehicle | |
includefile | SBS::Object | |
Init(bool children=true) | SBS::Object | |
InitChildren() | SBS::Object | private |
initialized | SBS::Object | private |
IsGlobal() | SBS::Object | |
IsMovable() | SBS::Object | |
IsPermanent() | SBS::Object | |
IsType() | SBS::Object | inline |
KeyPressed(bool left, bool right, bool down, bool up) | SBS::Vehicle | |
KeyReleased(bool left, bool right, bool down, bool up) | SBS::Vehicle | |
linenum | SBS::Object | |
Loop() | SBS::Vehicle | virtual |
loop_enabled | SBS::Object | private |
LoopChildren() | SBS::Object | protected |
MaxEngineForce | SBS::Vehicle | |
MaxSuspensionTravelCm | SBS::Vehicle | |
mCarChassis | SBS::Vehicle | private |
mChassis | SBS::Vehicle | private |
mEngineForce | SBS::Vehicle | private |
Move(const Vector3 &vector, Real speed=1.0) | SBS::Object | virtual |
Move(Real X, Real Y, Real Z, Real speed=1.0) | SBS::Object | virtual |
mSteering | SBS::Vehicle | private |
mSteeringLeft | SBS::Vehicle | private |
mSteeringRight | SBS::Vehicle | private |
mTuning | SBS::Vehicle | private |
mVehicle | SBS::Vehicle | private |
mVehicleRayCaster | SBS::Vehicle | private |
mWheels | SBS::Vehicle | private |
mWheelsEngine | SBS::Vehicle | private |
mWheelsSteerable | SBS::Vehicle | private |
Name | SBS::Vehicle | |
node | SBS::Object | private |
NotifyChildren(bool move, bool rotate) | SBS::Object | private |
NotifyMove(bool parent=false) | SBS::Object | |
NotifyRotate(bool parent=false) | SBS::Object | |
Number | SBS::Vehicle | |
Object(Object *parent) | SBS::Object | |
ObjectBase(Object *parent) | SBS::ObjectBase | |
OnClick(Vector3 &position, bool shift, bool ctrl, bool alt, bool right) | SBS::Object | inlinevirtual |
OnHit() | SBS::Object | inlinevirtual |
OnInit() | SBS::Object | inlinevirtual |
OnMove(bool parent) | SBS::Vehicle | virtual |
OnRotate(bool parent) | SBS::Object | inlinevirtual |
OnUnclick(bool right) | SBS::Object | inlinevirtual |
Parent | SBS::ObjectBase | private |
parent_deleting | SBS::Object | |
Permanent | SBS::Object | private |
RegisterLoop(Object *object) | SBS::Object | |
RemoveChild(Object *object) | SBS::Object | |
Report(const std::string &message) | SBS::Vehicle | virtual |
ReportError(const std::string &message) | SBS::Vehicle | virtual |
ResetState() | SBS::Object | inlinevirtual |
RollInfluence | SBS::Vehicle | |
Rotate(const Vector3 &vector, Real speed=1.0) | SBS::Object | virtual |
Rotate(Real X, Real Y, Real Z, Real speed=1.0) | SBS::Object | virtual |
runloops | SBS::Object | private |
sbs | SBS::ObjectBase | protected |
SelfDestruct() | SBS::Object | protected |
SetName(const std::string &name) | SBS::ObjectBase | |
SetOrientation(const Quaternion &q, bool relative=false) | SBS::Object | |
SetPosition(const Vector3 &position) | SBS::Object | virtual |
SetPosition(Real X, Real Y, Real Z) | SBS::Object | virtual |
SetPositionRelative(const Vector3 &position) | SBS::Object | |
SetPositionRelative(Real X, Real Y, Real Z) | SBS::Object | |
SetPositionY(Real value) | SBS::Object | virtual |
SetRotation(const Vector3 &rotation) | SBS::Object | virtual |
SetRotation(Real X, Real Y, Real Z) | SBS::Object | virtual |
SetValues(const std::string &type, const std::string &name, bool is_permanent, bool is_movable=true) | SBS::Object | |
ShowBoundingBox(bool value) | SBS::Object | |
SteeringClamp | SBS::Vehicle | |
SteeringIncrement | SBS::Vehicle | |
SuspensionCompression | SBS::Vehicle | |
SuspensionDamping | SBS::Vehicle | |
SuspensionRestLength | SBS::Vehicle | |
SuspensionStiffness | SBS::Vehicle | |
Type | SBS::Object | private |
UnregisterLoop(Object *object) | SBS::Object | |
values_set | SBS::Object | private |
Vehicle(Object *parent, const int number) | SBS::Vehicle | |
vehicle | SBS::Vehicle | private |
WheelCount | SBS::Vehicle | private |
WheelFriction | SBS::Vehicle | |
WheelMesh | SBS::Vehicle | |
WheelScale | SBS::Vehicle | |
~Object() | SBS::Object | virtual |
~ObjectBase() | SBS::ObjectBase | inlinevirtual |
~Vehicle() | SBS::Vehicle | |