Skyscraper
2.0
src
sbs
step.h
Go to the documentation of this file.
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/*
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Scalable Building Simulator - Step Object
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The Skyscraper Project - Version 2.0
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Copyright (C)2004-2024 Ryan Thoryk
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https://www.skyscrapersim.net
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https://sourceforge.net/projects/skyscraper/
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Contact - ryan@skyscrapersim.net
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#ifndef _SBS_STEP_H
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#define _SBS_STEP_H
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#include "
mesh.h
"
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namespace
SBS
{
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class
SBSIMPEXP
Step
:
public
MeshObject
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{
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public
:
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Step
(
Object
* parent,
const
std::string &name,
DynamicMesh
* wrapper,
int
max_render_distance = 0);
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~Step
() {}
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void
Move(
const
Vector3
&vector,
Real
speed = 1.0f);
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void
OnHit();
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Vector3
vector
;
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Real
speed
;
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Vector3
start
;
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};
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}
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#endif
SBS::DynamicMesh
Definition
dynamicmesh.h:30
SBS::MeshObject
Definition
mesh.h:44
SBS::Object
Definition
object.h:56
SBS::Step
Definition
step.h:32
SBS::Step::vector
Vector3 vector
Definition
step.h:39
SBS::Step::start
Vector3 start
Definition
step.h:41
SBS::Step::speed
Real speed
Definition
step.h:40
SBS::Step::~Step
~Step()
Definition
step.h:35
Vector3
Ogre::Vector3 Vector3
Definition
globals.h:58
Real
Ogre::Real Real
Definition
globals.h:57
SBSIMPEXP
#define SBSIMPEXP
Definition
globals.h:53
mesh.h
SBS
Definition
skyscraper.h:45
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