#include <XrUtility/XrPlatformDependencies.h>
#include <openxr/openxr.h>
#include <openxr/openxr_platform.h>
#include <openxr/openxr_reflection.h>
#include <string>
#include <vector>
#include "XrToString.h"
#include "XrError.h"
Go to the source code of this file.
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namespace | xr |
| The xr::DispatchTable struct contains all available PFN pointers to xr functions including those in all extensions. The application should call dispatchTable.Initialize() once creating a new XrInstance to initialize all function pointers. The application should reset the dispatch table by = {} when destroying the instance handle.
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