Skyscraper 2.0
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#include <scenenode.h>
Public Member Functions | |
SceneNode (Object *parent, std::string name) | |
~SceneNode () | |
Ogre::SceneNode * | GetRawSceneNode () |
void | AddChild (SceneNode *scenenode) |
void | RemoveChild (SceneNode *scenenode) |
void | ShowBoundingBox (bool value) |
void | SetPosition (const Vector3 &position, bool relative=false, bool force=false) |
Vector3 | GetPosition (bool relative=false) |
void | SetRotation (const Vector3 &rotation) |
Vector3 | GetRotation () |
void | Update () |
Quaternion | GetOrientation (bool relative=false) |
void | SetOrientation (const Quaternion &q, bool relative=false) |
void | Move (const Vector3 &vector, Real speed=1.0, bool force=false) |
void | DetachAllObjects () |
void | AttachObject (Ogre::MovableObject *object) |
void | DetachObject (Ogre::MovableObject *object) |
Real | GetScale () |
void | SetScale (Real scale) |
SceneNode * | CreateChild (std::string name, const Vector3 &offset=Vector3::ZERO) |
std::string | GetFullName () |
bool | IsRoot () |
void | Pitch (Real °ree) |
void | Yaw (Real °ree) |
void | Roll (Real °ree) |
Vector3 | GetDerivedPosition () |
Quaternion | GetDerivedOrientation () |
void | SetDirection (const Vector3 &direction) |
void | LookAt (const Vector3 &point) |
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ObjectBase (Object *parent) | |
virtual | ~ObjectBase () |
Object * | GetParent () |
SBS * | GetRoot () |
void | SetName (const std::string &name) |
const std::string & | GetName () |
std::string | GetNameBase () |
virtual void | Report (const std::string &message) |
virtual bool | ReportError (const std::string &message) |
Private Attributes | |
Ogre::SceneNode * | node |
Vector3 | Rotation |
Additional Inherited Members | |
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SBS * | sbs |
Definition at line 29 of file scenenode.h.
SBS::SceneNode::SceneNode | ( | Object * | parent, |
std::string | name ) |
Definition at line 33 of file scenenode.cpp.
References SBS::ObjectBase::GetNameBase(), SBS::ObjectBase::GetParent(), SBS::Object::GetSceneNode(), SBS::SBS::mSceneManager, node, SBS::ObjectBase::ReportError(), Rotation, SBS::ObjectBase::sbs, and SBS::ObjectBase::SetName().
Referenced by CreateChild().
SBS::SceneNode::~SceneNode | ( | ) |
Definition at line 60 of file scenenode.cpp.
References SBS::SBS::mSceneManager, node, and SBS::ObjectBase::sbs.
void SBS::SceneNode::AddChild | ( | SceneNode * | scenenode | ) |
Definition at line 74 of file scenenode.cpp.
References GetRawSceneNode(), and node.
Referenced by SBS::Object::AddChild().
void SBS::SceneNode::AttachObject | ( | Ogre::MovableObject * | object | ) |
Definition at line 271 of file scenenode.cpp.
References node, and SBS::ObjectBase::ReportError().
Referenced by SBS::Camera::Attach(), SBS::CameraTexture::CameraTexture(), SBS::DynamicMesh::Mesh::Enabled(), and SBS::Light::Light().
SceneNode * SBS::SceneNode::CreateChild | ( | std::string | name, |
const Vector3 & | offset = Vector3::ZERO ) |
Definition at line 325 of file scenenode.cpp.
References SBS::ObjectBase::GetParent(), GetRawSceneNode(), Move(), node, and SceneNode().
Referenced by SBS::MeshObject::CreateBoxCollider(), SBS::MeshObject::CreateCollider(), and SBS::MeshObject::CreateColliderFromModel().
void SBS::SceneNode::DetachAllObjects | ( | ) |
void SBS::SceneNode::DetachObject | ( | Ogre::MovableObject * | object | ) |
Definition at line 288 of file scenenode.cpp.
References node, SBS::ObjectBase::ReportError(), SBS::ObjectBase::sbs, and SBS::SBS::Verbose.
Referenced by SBS::Camera::Detach(), SBS::DynamicMesh::Mesh::Detach(), SBS::DynamicMesh::Mesh::Enabled(), SBS::CameraTexture::~CameraTexture(), and SBS::Light::~Light().
Quaternion SBS::SceneNode::GetDerivedOrientation | ( | ) |
Definition at line 381 of file scenenode.cpp.
References node.
Referenced by GetOrientation(), and SBS::Camera::Move().
Vector3 SBS::SceneNode::GetDerivedPosition | ( | ) |
Definition at line 375 of file scenenode.cpp.
References node, SBS::ObjectBase::sbs, and SBS::SBS::ToLocal().
Referenced by GetPosition().
std::string SBS::SceneNode::GetFullName | ( | ) |
Definition at line 339 of file scenenode.cpp.
References node.
Referenced by SBS::DynamicMesh::Mesh::CreateSubMesh(), and SBS::MeshObject::MeshObject().
Quaternion SBS::SceneNode::GetOrientation | ( | bool | relative = false | ) |
Definition at line 206 of file scenenode.cpp.
References SBS::SBS::FromGlobal(), GetDerivedOrientation(), IsRoot(), node, and SBS::ObjectBase::sbs.
Referenced by SBS::Object::ChangeParent(), SBS::Object::GetOrientation(), SBS::DynamicMesh::Mesh::Prepare(), and SBS::DynamicMesh::Mesh::UpdateVertices().
Vector3 SBS::SceneNode::GetPosition | ( | bool | relative = false | ) |
Definition at line 137 of file scenenode.cpp.
References SBS::SBS::FromGlobal(), GetDerivedPosition(), IsRoot(), node, SBS::ObjectBase::sbs, and SBS::SBS::ToLocal().
Referenced by SBS::Camera::GetPosition(), SBS::Object::GetPosition(), SBS::DynamicMesh::Mesh::IsVisible(), Move(), SBS::DynamicMesh::Mesh::Prepare(), Skyscraper::HAL::UpdateOpenXR(), and SBS::DynamicMesh::Mesh::UpdateVertices().
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inline |
Definition at line 35 of file scenenode.h.
Referenced by AddChild(), SBS::Vehicle::AddWheel(), SBS::MeshObject::CreateBoxCollider(), SBS::Vehicle::CreateChassis(), CreateChild(), SBS::MeshObject::CreateCollider(), SBS::MeshObject::CreateColliderFromModel(), RemoveChild(), and SBS::Camera::~Camera().
Vector3 SBS::SceneNode::GetRotation | ( | ) |
Definition at line 188 of file scenenode.cpp.
References Rotation.
Referenced by SBS::Object::GetRotation().
Real SBS::SceneNode::GetScale | ( | ) |
Definition at line 306 of file scenenode.cpp.
References node.
Referenced by SBS::MeshObject::CreateBoxCollider(), SBS::Vehicle::CreateChassis(), and SBS::MeshObject::CreateCollider().
bool SBS::SceneNode::IsRoot | ( | ) |
Definition at line 349 of file scenenode.cpp.
References SBS::Object::GetSceneNode(), and SBS::ObjectBase::sbs.
Referenced by GetOrientation(), GetPosition(), SetOrientation(), and SetPosition().
void SBS::SceneNode::LookAt | ( | const Vector3 & | point | ) |
Definition at line 393 of file scenenode.cpp.
References node, SBS::ObjectBase::sbs, and SBS::SBS::ToRemote().
Referenced by SBS::CameraTexture::CameraTexture(), and SBS::CameraTexture::LookAt().
Definition at line 246 of file scenenode.cpp.
References SBS::SBS::GetAreaTrigger(), GetPosition(), SBS::Trigger::IsOutside(), node, SBS::ObjectBase::ReportError(), SBS::ObjectBase::sbs, SBS::SBS::ToRemote(), Update(), and SBS::SBS::Verbose.
Referenced by CreateChild(), and SBS::Object::Move().
void SBS::SceneNode::Pitch | ( | Real & | degree | ) |
Definition at line 354 of file scenenode.cpp.
References node.
void SBS::SceneNode::RemoveChild | ( | SceneNode * | scenenode | ) |
Definition at line 82 of file scenenode.cpp.
References GetRawSceneNode(), and node.
Referenced by SBS::Object::RemoveChild().
void SBS::SceneNode::Roll | ( | Real & | degree | ) |
Definition at line 368 of file scenenode.cpp.
References node.
void SBS::SceneNode::SetDirection | ( | const Vector3 & | direction | ) |
Definition at line 388 of file scenenode.cpp.
References node, SBS::ObjectBase::sbs, and SBS::SBS::ToRemote().
Referenced by SBS::Light::SetDirection().
void SBS::SceneNode::SetOrientation | ( | const Quaternion & | q, |
bool | relative = false ) |
Definition at line 226 of file scenenode.cpp.
References IsRoot(), node, SBS::ObjectBase::sbs, SBS::SBS::ToGlobal(), and Update().
Referenced by SBS::Object::ChangeParent(), SBS::Object::SetOrientation(), and SetRotation().
void SBS::SceneNode::SetPosition | ( | const Vector3 & | position, |
bool | relative = false, | ||
bool | force = false ) |
Definition at line 102 of file scenenode.cpp.
References SBS::SBS::GetAreaTrigger(), SBS::Trigger::IsOutside(), IsRoot(), node, SBS::ObjectBase::ReportError(), SBS::ObjectBase::sbs, SBS::SBS::ToGlobal(), SBS::SBS::ToRemote(), Update(), and SBS::SBS::Verbose.
Referenced by SBS::Camera::SetPosition(), and SBS::Object::SetPosition().
void SBS::SceneNode::SetRotation | ( | const Vector3 & | rotation | ) |
Definition at line 157 of file scenenode.cpp.
References node, Rotation, and SetOrientation().
Referenced by SBS::Object::SetRotation().
void SBS::SceneNode::SetScale | ( | Real | scale | ) |
Definition at line 315 of file scenenode.cpp.
References node.
Referenced by SBS::MeshObject::MeshObject().
void SBS::SceneNode::ShowBoundingBox | ( | bool | value | ) |
Definition at line 94 of file scenenode.cpp.
References node.
Referenced by SBS::Object::ShowBoundingBox().
void SBS::SceneNode::Update | ( | ) |
Definition at line 196 of file scenenode.cpp.
References node.
Referenced by Move(), SBS::Object::NotifyMove(), SBS::Object::NotifyRotate(), SBS::MeshObject::OnMove(), SBS::MeshObject::OnRotate(), SetOrientation(), SetPosition(), and SBS::Camera::Sync().
void SBS::SceneNode::Yaw | ( | Real & | degree | ) |
Definition at line 361 of file scenenode.cpp.
References node.
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private |
Definition at line 65 of file scenenode.h.
Referenced by AddChild(), AttachObject(), CreateChild(), DetachAllObjects(), DetachObject(), GetDerivedOrientation(), GetDerivedPosition(), GetFullName(), GetOrientation(), GetPosition(), GetScale(), LookAt(), Move(), Pitch(), RemoveChild(), Roll(), SceneNode(), SetDirection(), SetOrientation(), SetPosition(), SetRotation(), SetScale(), ShowBoundingBox(), Update(), Yaw(), and ~SceneNode().
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private |
Definition at line 66 of file scenenode.h.
Referenced by GetRotation(), SceneNode(), and SetRotation().