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Skyscraper 2.0
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#include <light.h>


Public Member Functions | |
| Light (Object *parent, const std::string &name, int type) | |
| ~Light () | |
| void | SetColor (Real color_r=1.0f, Real color_g=1.0f, Real color_b=1.0f) |
| void | SetSpecularColor (Real color_r=0.0f, Real color_g=0.0f, Real color_b=0.0f) |
| void | SetAttenuation (Real att_range=100000.f, Real att_constant=1.f, Real att_linear=0.f, Real att_quadratic=0.f) |
| void | SetSpotlightRange (Real spot_inner_angle=30.f, Real spot_outer_angle=40.f, Real spot_falloff=1.f) |
| void | SetDirection (const Vector3 &direction) |
| void | SetRenderingDistance (Real distance) |
| void | Enabled (bool value) |
| bool | IsEnabled () |
Public Member Functions inherited from SBS::Object | |
| Object (Object *parent) | |
| virtual | ~Object () |
| void | SetValues (const std::string &type, const std::string &name, bool is_permanent, bool is_movable=true) |
| bool | IsPermanent () |
| bool | IsMovable () |
| const std::string & | GetType () |
| int | GetNumber () |
| void | AddChild (Object *object) |
| Object * | GetChild (int index) |
| int | GetChildrenCount () |
| void | RemoveChild (Object *object) |
| SceneNode * | GetSceneNode () |
| void | ShowBoundingBox (bool value) |
| virtual void | Move (const Vector3 &vector, Real speed=1.0, bool force=false) |
| virtual void | Move (Real X, Real Y, Real Z, Real speed=1.0, bool force=false) |
| virtual void | SetPosition (const Vector3 &position, bool relative=false, bool force=false) |
| virtual void | SetPosition (Real X, Real Y, Real Z, bool relative=false, bool force=false) |
| virtual void | SetPositionY (Real value, bool force=false) |
| virtual Vector3 | GetPosition (bool relative=false) |
| virtual void | Rotate (const Vector3 &vector, Real speed=1.0) |
| virtual void | Rotate (Real X, Real Y, Real Z, Real speed=1.0) |
| virtual void | SetRotation (const Vector3 &rotation) |
| virtual void | SetRotation (Real X, Real Y, Real Z) |
| virtual Vector3 | GetRotation () |
| Quaternion | GetOrientation (bool relative=false) |
| void | SetOrientation (const Quaternion &q, bool relative=false) |
| virtual void | OnMove (bool parent) |
| virtual void | OnRotate (bool parent) |
| virtual void | OnClick (Vector3 &position, bool shift, bool ctrl, bool alt, bool right) |
| virtual void | OnUnclick (bool right) |
| virtual void | OnHit () |
| void | NotifyMove (bool parent=false) |
| void | NotifyRotate (bool parent=false) |
| virtual void | ResetState () |
| void | ChangeParent (Object *new_parent) |
| bool | IsGlobal () |
| void | Init (bool children=true) |
| virtual void | OnInit () |
| virtual void | Loop () |
| void | RegisterLoop (Object *object) |
| void | UnregisterLoop (Object *object) |
| std::string | GetNameBase () |
| template<typename T > | |
| bool | IsType () |
| template<typename T > | |
| T * | ConvertTo () |
Public Member Functions inherited from SBS::ObjectBase | |
| ObjectBase (Object *parent) | |
| virtual | ~ObjectBase () |
| Object * | GetParent () |
| SBS * | GetRoot () |
| void | SetName (const std::string &name) |
| const std::string & | GetName () |
| std::string | GetNameBase () |
| virtual void | Report (const std::string &message) |
| virtual bool | ReportError (const std::string &message) |
Public Attributes | |
| int | Type |
Public Attributes inherited from SBS::Object | |
| std::string | command |
| std::string | command_processed |
| std::string | context |
| int | linenum |
| std::string | includefile |
| bool | parent_deleting |
Private Attributes | |
| Ogre::Light * | light |
Additional Inherited Members | |
Protected Member Functions inherited from SBS::Object | |
| void | EnableLoop (bool value) |
| void | LoopChildren () |
| bool | SelfDestruct () |
Protected Attributes inherited from SBS::ObjectBase | |
| SBS * | sbs |
| SBS::Light::Light | ( | Object * | parent, |
| const std::string & | name, | ||
| int | type ) |
Definition at line 37 of file light.cpp.
References SBS::SceneNode::AttachObject(), SBS::Object::GetSceneNode(), light, SBS::SBS::mSceneManager, SBS::ObjectBase::Report(), SBS::ObjectBase::ReportError(), SBS::ObjectBase::sbs, SetRenderingDistance(), SBS::Object::SetValues(), Type, and SBS::SBS::Verbose.

| SBS::Light::~Light | ( | ) |
Definition at line 80 of file light.cpp.
References SBS::SceneNode::DetachObject(), SBS::SBS::FastDelete, SBS::ObjectBase::GetParent(), SBS::Object::GetSceneNode(), SBS::Object::GetType(), light, SBS::SBS::mSceneManager, SBS::Object::parent_deleting, SBS::SBS::RemoveLight(), and SBS::ObjectBase::sbs.

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virtual |
Reimplemented from SBS::Object.
Definition at line 136 of file light.cpp.
References light.
Referenced by SBS::ElevatorCar::AddLight(), and SBS::Action::Run().
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virtual |
| void SBS::Light::SetAttenuation | ( | Real | att_range = 100000.f, |
| Real | att_constant = 1.f, | ||
| Real | att_linear = 0.f, | ||
| Real | att_quadratic = 0.f ) |
Definition at line 115 of file light.cpp.
References light, SBS::ObjectBase::sbs, and SBS::SBS::ToRemote().
Referenced by Skyscraper::ScriptProcessor::CommandsSection::Run().

Definition at line 104 of file light.cpp.
References light.
Referenced by Skyscraper::ScriptProcessor::CommandsSection::Run().
| void SBS::Light::SetDirection | ( | const Vector3 & | direction | ) |
Definition at line 126 of file light.cpp.
References SBS::Object::GetSceneNode(), and SBS::SceneNode::SetDirection().
Referenced by Skyscraper::ScriptProcessor::CommandsSection::Run().

| void SBS::Light::SetRenderingDistance | ( | Real | distance | ) |
Definition at line 131 of file light.cpp.
References light, SBS::ObjectBase::sbs, and SBS::SBS::ToRemote().
Referenced by Light().

Definition at line 110 of file light.cpp.
References light.
Referenced by Skyscraper::ScriptProcessor::CommandsSection::Run().
| void SBS::Light::SetSpotlightRange | ( | Real | spot_inner_angle = 30.f, |
| Real | spot_outer_angle = 40.f, | ||
| Real | spot_falloff = 1.f ) |
Definition at line 120 of file light.cpp.
Referenced by Skyscraper::ScriptProcessor::CommandsSection::Run().
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private |
Definition at line 49 of file light.h.
Referenced by Enabled(), IsEnabled(), Light(), SetAttenuation(), SetColor(), SetRenderingDistance(), SetSpecularColor(), SetSpotlightRange(), and ~Light().
| int SBS::Light::Type |
Definition at line 33 of file light.h.
Referenced by Light(), and SetSpotlightRange().